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  DC15 Announcement
Posted by: Darkstar1592 - 05-12-2026, 03:29 PM - Forum: Announcements - No Replies

DC15 is here, with a new world on 26.1!

COMMAND LIST


Welcome to the next iteration of DreamCraft!

DC15 brings a fresh world, returning DreamCraft classics, new quality-of-life features, new custom economy systems, and several custom gameplay changes designed to make survival more rewarding.

Veteran players will recognize many of the core plugins that make DreamCraft feel like DreamCraft, while new players will find plenty of systems to explore, build around, and progress through.



Returning DreamCraft Features

Residence: Claim Your Land
Residence allows players to claim and protect their land from unwanted building, breaking, and interaction. Use Residence to protect your home, farms, shops, storage areas, and major builds.
[TUTORIAL] Claiming Land


Essentials
Essentials provides many of the basic commands players use every day.
/sethome – Sets your home location
/home – Teleports you to your home
/spawn – Teleports you to the spawn point
/msg <player> – Sends a private message
/essentials help – Shows more Essentials commands


Online Interactive Map
DreamCraft has a live online map where you can view the world from your browser.
Map: http://dreamcraft.org:8123

Scuba Gear
Scuba Gear makes ocean exploration much more enjoyable. With scuba gear, players can swim faster and breathe underwater indefinitely while properly equipped.
Check the post for crafting recipes and usage details.


Disenchant-2
Disenchant-2 allows players to convert enchanted items into enchanted books. This gives you a way to save valuable enchantments from old gear instead of losing them permanently.
Check the post for the crafting recipe and instructions.


MeltDown
MeltDown adds new quality-of-life furnace and crafting recipes.
It lets players recover useful materials from certain tools, armor, and other items instead of throwing them away.
Check the supported item list on the forum post.


PvPToggle
PvPToggle allows players to control whether they can participate in PvP.
Use /pvp to toggle PvP for yourself.


Winery
Winery lets players build vineyards and create wine. Wines can provide potion effects based on the biome where they are created.
Check the post for structure and usage details.


Brewery
Brewery allows players to brew beer, create their own beer brands, and receive potion effects from custom drinks.
Check the post for structure and brewing details.





New Additions in DC15

Wildlands World

The Wildlands is a separate resource-gathering world. Go to spawn to find two portals to the Wildlands.
One portal takes you to the Wildlands world spawn. The other sends you to a random location in the Wildlands.
The Wildlands is not meant for permanent homes, towns, shops, or major builds. It exists for exploration and resource gathering.
If you log off in the Wildlands, you will be teleported back to spawn when you log back in.
The Wildlands world is wiped monthly and replaced with a new world!


ValhallaMMO

ValhallaMMO adds a full RPG-style skill and progression system to DreamCraft. Almost everything you do can help level a related skill.
As you level up, you earn progression through ValhallaMMO’s skill trees and unlock perks that improve how you play. These perks can give bonuses like better drops, faster gathering, stronger equipment, improved potion brewing, better enchantments, combat abilities, armor bonuses, and quality-of-life abilities like instant crop harvesting, field harvesting, vein mining, tree cutting, and more.
ValhallaMMO also changes parts of normal Minecraft progression. Enchanting, smithing, alchemy, villager trading, combat, farming, and gathering all have more depth than vanilla Minecraft, so expect progression to feel more long-term and skill-based.
You might feel a little under-powered at the start, but you'll be far more powerful by the end than you would be in normal minecraft.
Open the skills menu with /skills


Bolt

Bolt allows players to lock chests and other containers. It is the successor to LWC, which DreamCraft used for many years.
Containers are locked by default to the player who placed them, but you can add or remove access for other players.

Types of locks:

Player locks allow specific players to access a container.
Password locks require a password and are accessed with /bolt password.
Group locks allow access to specific groups managed with /bolt group.

Useful Bolt commands:

/lock <type> – Locks an item. If no type is provided, it defaults to private.
/lock deposit <type> – Creates a deposit lock.
/lock display <type> – Creates a display lock.
/lock public <type> – Creates a public lock.
/lock private <type> – Creates a private lock.
/lock withdrawal <type> – Creates a withdrawal lock.
/bolt group create <groupname> – Creates a group.
/bolt group delete <groupname> – Deletes a group.
/bolt group add <groupname> <player> – Adds a player to a group.
/bolt group remove <groupname> <player> – Removes a player from a group.
/bolt group list – Lists your groups.
/bolt transfer <player> – Transfers a protection you own to another player.
/bolt modify add normal player <player> – Adds a player to an existing lock.
/bolt modify remove normal player <player> – Removes a player from an existing lock.
/bolt modify add normal group <groupname> – Adds a group to an existing lock.
/bolt modify remove normal group <groupname> – Removes a group from an existing lock.
/bolt modify add normal password <password> – Adds password access to an existing lock.


Celeste
Celeste adds celestial ambiance and rare sky events to DreamCraft.
Inspired by shooting stars from Animal Crossing and falling stars from Breath of the Wild, Celeste makes the night sky more interesting.
Shooting stars can be seen at night.
Rare falling stars can be found and may drop a diamond.
Meteor showers occur every new moon and increase the rate of shooting and falling stars.


XP Farming
XP Farming allows players to convert farmable items, food, mob drops, fish, plants, and rare materials into XP Bottles.
On DreamCraft, XP Bottles are used as a physical currency. Instead of using a virtual money balance, players earn, store, trade, and spend actual XP Bottle items.
If you have extra potatoes, carrots, crops, mob drops, fish, or other farmable materials, XP Farming gives those items long-term value.
XP Farming is the main way players can generate currency through normal survival gameplay.


DreamEconomy
DreamEconomy works together with XP Farming to create DreamCraft’s physical economy.
XP Farming gives players a way to earn XP Bottles. DreamEconomy gives players meaningful ways to spend them.
Through DreamEconomy, players can buy loot crates, activate server-wide blessings, purchase personal temporary buffs, customize item names and lore, and enter the XP Bottle lottery jackpot.
Most DreamEconomy features are handled through an in-game GUI, keeping the economy simple and easy to use.
Use /dreameconomy or /de to open the main DreamEconomy menu.



New Misc Custom Mechanics

Armored Elytra
Elytras the way Mojang should've done them the first time.
Combine an elytra with a chestplate in an anvil and get an elytra with the same name, armor values, and enchantments.


BetterPhantoms
Phantoms do not spawn in the Overworld on DreamCraft.
Instead, they will occasionally spawn in the End.


Copy Sherds
Now you can duplicate sherds.
Craft a sherd and a terracotta block to get 2 sherds of the same type.


Stackable Potions
Bottles of all types stack up to 64 now. 
Goodbye to the days of 4 potions taking nearly half your hot bar.


Stackable Books
Enchanted books with the same enchantments stack up to 64 now. 
Now you can organize your enchanted books in just a few chests.


Mending Books
Because ValhallaMMO overhauls villager trading into a skill system, mending books are much harder to obtain than they are in normal Minecraft.
To compensate, mending books now have a small chance to appear in loot chests throughout the world, in some DreamCrates, and evokers, elder guardians, and witches also have a chance to drop mending books when killed.
Evokers have the best odds, followed by elder guardians, then witches.

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  DC14 Announcement
Posted by: Darkstar1592 - 06-17-2021, 04:26 AM - Forum: Announcements - No Replies

New World on 1.17!


Residence: Claim land!


Essentials
/sethome to set your home location and /home to teleport there
/spawn to teleport to the spawn point
/msg <player> to send a private message
 /essentials help to see more commands


LWC
/cprivate to lock a container
/cpassword <password> to password protect a container
/cinfo to see info on a protection
/cprivate player1 player2 .. to add players to a protection
/cprivate -player1 -player2 .. to remove players from a protection


MCMMO
Level up in a wide variety of skills and gain rewards, just like an MMO.


Dynmap
Go to http://dreamcraft.org:8123 to see a live map.


Scuba Gear
Scuba Gear makes the 1.13 aquatic update more fun!
Increased swimming speed and unlimited breathing time!
Check out the crafting recipes at the link below.


Disenchant 2
Convert an enchanted item to an enchantment book.
Check out the crafting recipe at the link below.


MeltDown
Melt your tools and armor back into the ingots used to make them!
Check out the supported items at the link below.


PvPToggle
Players can toggle PvP for themselves with /pvp


Winery
Build vineyards to create wine!
Wines give potion effects specific to the biome they're created in.
Check out the structure at the link below.


Brewery
Brewery allows you to brew beer, create your own brand of beer, and receive potion effects.
Check out the structure at the link below.

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  DC13 Announcement
Posted by: Darkstar1592 - 05-12-2020, 05:57 PM - Forum: Announcements - No Replies

New World on 1.15.2



Residence: Claim land!



Economy

/bal or /balance or /money - See your current amount of money
/pay <player> <amount> - Pay another player



Jobs
Choose up to 3 jobs to earn money with /jobs browse
Jobs include woodcutter, miner, digger, farmer, hunter, fisherman, brewer and enchanter



Player shops
Sell and buy items
/shop - lists the commands



Admin shop
Buy building materials and rare items
/adminshop - Opens the shop GUI



PFly
Pay to fly! $10 per second of flight
/PFly [amount of seconds] - Buys flying for a certain amount of time
/PFly cancel - Cancels the purchase
/PFly accept - Accepts the purchase
/PFly time - views the time left for the player
/PFly [player] [amount of seconds] - Pay for flight for another player








Other plugins to know about:


Essentials
/sethome to set your home location and /home to teleport there
/spawn to teleport to the spawn point
/msg <player> to send a private message
 /essentials help to see more commands


MCMMO
Level up in a wide variety of skills and gain rewards, just like an MMO.


Dynmap
Go to http://dreamcraft.org:8123 to see a live map.


SuperElytra
Improved flight with elytra


Scuba Gear
Scuba Gear makes the 1.13 aquatic update more fun!
Increased swimming speed and unlimited breathing time!
Check out the crafting recipes at the link below.


Disenchant 2
Convert an enchanted item to an enchantment book.
Check out the crafting recipe at the link below.


MeltDown
Melt your tools and armor back into the ingots used to make them!
Check out the supported items at the link below.


PvPToggle
Players can toggle PvP for themselves with /pvp


Winery
Build vineyards to create wine!
Wines give potion effects specific to the biome they're created in.
Check out the structure at the link below.


Brewery
Brewery allows you to brew beer, create your own brand of beer, and receive potion effects.
Check out the structure at the link below.


Ultimate Chairs
Right click on stairs to sit.

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  DC11 Launch Announcement!
Posted by: Darkstar1592 - 12-24-2016, 09:26 PM - Forum: Announcements - No Replies

DC11 is Finally Here and will be Launched at Midnight! (EST)


Changes from the First DC11 Announcement
 - Chest Shops has been brought back due to popular demand
 - Towny will be used to claim land and create cities
 - PvP is enabled in the wild, but can be disabled in towny cities
 - /pvp command to toggle your participation in pvp
   - When disabled, you can not be damaged by players or damage other players
   - There is a 10 minute cooldown when toggling pvp


Here's what you can expect in the new map:

Map Goals
- Taking the good parts about the previous maps, and improve upon them with the help of both staff involvement and its players.
-
Special care is to be given to the economy. We need to prevent a situation where one player can corner the market, effectively choking the lifeblood out of the rest of the server.

Spawn Island
- Spawn to receive its own island in an inland sea
- Spawn island to transition smoothly between spawn and sea level

[Image: ss_2016-11-22_at_09.47.58.jpg]


Other Terrain Screenshots
[Image: 2016-08-30_23.02.27.png]

[Image: 2016-11-22_20.37.16.png]

[Image: 2016-11-22_20.51.24.png]

[Image: 2016-11-22_20.47.32.png]



Cities - See cities post -> HERE





Economic Changes
  • Jobs has been removed
  • Money can be earned through land ownership with towny, by selling to admin shops or with chest shops
  • More admin shops
  • Admin shops are located in the spawn courtyard
  • Admin shop prices change based on the demand of that item (see below)

Gameplay Changes
- Dynamic Admin Shops
  • The admin shops at spawn have dynamic buy and sell prices
  • The price changes depending on how much people buy and sell the item
  • The price of an item goes up if a lot of people buy the item, and goes down if a lot of people sell the item
  • Prices go down over time if player's don't buy a lot of the item

- Pay REM to Teleport:
  • Teleporting costs 15 rem per-block

  • /mta [check] <player>
     - This is the command used for asking players if you may teleport to them. The [check] argument in this command will give you the amount of money it will cost to make this teleport.
  • /mwarp [mwarp name]
     - This is the command used for teleporting to an MWarp and also listing out an interactive list of a player's MWarps. On the MWarp list the player can click on any one of the items on the list to teleport to it.
  • /setmwarp <mwarp name>
     - Setting a warp costs 500 rem
     - This is the command used for creating new MWarps.
  • /delmwarp [mwarp name]
     - This is the command used for deleting an MWarp and also listing out an interactive list of a player's MWarps each one being easily deleted from there.

- Vote to Change the Weather:
  • /wv
     - This command opens the Voting-Inventory.
  • /wv sun
     - This command allows you to start a sun-voting.
  • /wv rain
     - This command allows you to start a rain-voting.
  • /wv [yes/no]
     - This command allows you to vote for yes or no.
Future Plans:
  •  Updating and installing the winery plugin: Create a vineyard to grow, and sell wine!
  •  Create a party with friends for group benefit
  •  A command to report grief to staff

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  DC11 Announcement!
Posted by: Darkstar1592 - 11-23-2016, 07:54 PM - Forum: Announcements - Replies (4)

1.11 is here! DC11 is coming soon™!
Here's what you can expect in the new map:


Map Goals

- Taking the good parts about the previous maps, and improve upon them with the help of both staff involvement and its players.
-
Special care is to be given to the economy. We need to prevent a situation where one player can corner the market, effectively choking the lifeblood out of the rest of the server.

Spawn Island
- Spawn to receive its own island in an inland sea
- Spawn island to transition smoothly between spawn and sea level

[Image: ss_2016-11-22_at_09.47.58.jpg]

[Image: af0a091b56.png]

[Image: fc55beefbc.png]

Other Terrain Screenshots
[Image: 2016-08-30_23.02.27.png]

[Image: 2016-11-22_20.37.16.png]

[Image: 2016-11-22_20.51.24.png]

[Image: 2016-11-22_20.47.32.png]



Cities
  • If any of you were around for DC5 or earlier, this may seem familiar
  • Cities can be built and gain prestige and glory through a tier system
  • A staff member must approve your city before it can be ranked up
- Settlement
  • Requirements
    • 1 Player
- Tier 1
  • Requirements
    • 3 players
    • Town Hall
    • Town Storage (With public chests, stocked)
    • Street signs
    • Planned living plots
    • A public forum post in the Cities section of the forum with a resident list, city tier, map with directions from spawn or portal, logo, and other information about your city
- Tier 2
  • Requirements
    • 5 players
    • Crafting Hall
    • 1 inn or tavern
    • Smeltery
    • 1 public farm
    • Public mine
    • A fountain
    • Non-torch lighting
- Tier 3
  • Requirements
    • 7 players
    • 1 store
    • Walls or fence
    • 1 public animal farm
    • Public mine hub
    • 1 guild / gathering center
    • Town square
- Tier 4
  • Requirements
    • 9 players
    • Guard Tower / Barracks
    • Marketplace
    • Sewer / underground area
    • Tree farm
    • Stables
    • Trade outpost
    • River or other water source within 20 blocks of the city limits
    • Water mill
    • 14 obsidian for the portal
  • Perks
    • A Nether Portal
- Tier 5
  • Requirements
    • 11 players
    • Food distributary
    • Bank
    • Hospital
    • 2 Public attractions (i.e: statue, fountains, arenas)
    • Subway to nearest public area
    • A castle or large structure to establish power
    • New living district with walls or fence
    • Marketplace
  • Perks
    • Player Chest Shops

Economic Changes
  • Jobs has been removed
  • Chest Shops has been removed
  • More admin shops
    • Selling resources to admin shops will be the main source of rem income
    • Use rem to buy items from admin shops and trade with players
    • Admin shop prices change based on the demand of that item (see below)

Gameplay Changes


- Get diamonds for inviting your friends
  • Use /referral create to generate a referral code
  • Your friend can then use /referral <code>
  • You AND your friend will get 9 diamonds!

- Dynamic Admin Shops
  • The admin shops at spawn have dynamic buy and sell prices
  • The price changes depending on how much people buy and sell the item
  • The price of an item goes up if a lot of people buy the item, and goes down if a lot of people sell the item
  • Prices go down over time if player's don't buy a lot of the item

- Pay REM to Teleport:
  • Teleporting costs 15 rem per-block

  • /mta [check] <player>
     - This is the command used for asking players if you may teleport to them. The [check] argument in this command will give you the amount of money it will cost to make this teleport.
  • /mwarp [mwarp name]
     - This is the command used for teleporting to an MWarp and also listing out an interactive list of a player's MWarps. On the MWarp list the player can click on any one of the items on the list to teleport to it.
  • /setmwarp <mwarp name>
     - Setting a warp costs 500 rem
     - This is the command used for creating new MWarps.
  • /delmwarp [mwarp name]
     - This is the command used for deleting an MWarp and also listing out an interactive list of a player's MWarps each one being easily deleted from there.

- Vote to Change the Weather:
  • /wv
     - This command opens the Voting-Inventory.
  • /wv sun
     - This command allows you to start a sun-voting.
  • /wv rain
     - This command allows you to start a rain-voting.
  • /wv [yes/no]
     - This command allows you to vote for yes or no.

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  Spawn Contest Results!
Posted by: Darkstar1592 - 10-18-2016, 10:44 PM - Forum: Announcements - No Replies

[Image: bHFJuRE.png]

After two months, the mid-map spawn contest results are in!


The winner is....



KingMiles228!!




The new spawn is live so use /spawn to check it out!

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  DC10 Spawn Contest
Posted by: Darkstar1592 - 08-05-2016, 12:24 AM - Forum: Announcements - No Replies

[Image: bHFJuRE.png]

Come one, come all!
Compete in the DC10 Mid-map spawn competition!



Use the warp sign at spawn to enter the plots world.


Once you're there:

Step 1:
/plot claim - claim the plot you're standing on

Step 2:
Build - Use creative to build the greatest spawn ever constructed

Step 3:
/plot save - save your progress!


The winner will be decided on Sunday, October 9, 2016 and the winning build will become the new spawn!


If you have any questions about commands or usage, ask a staff member!

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  DC10 - It's finally here!
Posted by: Oz-bar11 - 03-13-2016, 06:24 AM - Forum: Announcements - Replies (3)

[Image: 5sHKAkg.png]
Greetings Dreamcrafters!


As I’m sure you are all aware: after 1 year, 5 months, and 27 days (Since 1.8 was released) Minecraft 1.9 is finally upon us! As is the normal practice with a major version bump, Dreamcraft will be having a map reset. Please note that this reset is more comprehensive than last time, and will wipe both mcMMO levels and your REM, along with Jobs XP!

For those of you who don’t know, Mojang’s focus in this update has been combat, and general polishing of Minecraft. A few new things to take note of are:

  • Shields have been added
  • Combat has been balanced so it’s no longer who clicks the fastest wins – weapons have cool-downs between being effective.
  • Dual-wielding!
  • The End has been seriously expanded upon, having a lot more area to explore, and things to find.
  • Beetroot, and beetroot soup have been added to the game.
  • Many potion effects can now be attached to arrows.
I could go on listing all the changes and fixes that have happened since 1.8, but that would take all day! If anyone is interested anyway, check out the link here http://minecraft.gamepedia.com/1.9 .

We've got a couple of new features planned to come to DC10 in the near future, but for now we're taking a break from rushing it off the presses to you guys Smile.

We're all looking forward to seeing everyone - old and new! - in DC10 with us!


- Oz and the Dreamcraft staff team.

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  1.9
Posted by: Oz-bar11 - 03-01-2016, 04:00 PM - Forum: Announcements - Replies (6)

More news coming soon.. Smile

[Image: 030e957060.jpg]

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  Name changing
Posted by: Oz-bar11 - 12-07-2015, 08:20 PM - Forum: Announcements - No Replies

Greetings Dreamcrafters!

I won't be long - name changing has been re-enabled on Dreamcraft. This isn't entirely without risks though, as we haven't done it before.

In the event you change your name, you do this entirely at your own risk. Any loss of inventory or player statistics, which may or may not occur with a name change is entirely up to you to risk. You will be unable to access horses you have protected with HorseTools if you change your name.

Any grief committed with any name changing exploits will be grounds for an immediate ban.

With that said, enjoy!

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