WONDERING WHAT THE JOBS CONFIG LOOKS LIKE? WANNA KNOW ALL THE DETAILS IN A FULL, LISTED FORMAT? OUR UPDATED CONFIG WILL BE POSTED BELOW. HAVE FUN!
A FOREWORD THOUGH: IT MIGHT LOOK A LITTLE ODD!
LAST UPDATED: 8/10/2015
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# Jobs configuration.
#
# Stores information about each job.
Jobs:
Lumberjack:
fullname: Lumberjack
shortname: Lu
description: Earns money felling trees.
ChatColour: GREEN
chat-display: shortfull
max-level: 100
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 0.6
experience: 1.5
162:
income: 1.0
experience: 1.75
Prospector:
fullname: Prospector
shortname: Pr
description: Earns money mining minerals and ores.
ChatColour: DARK_GRAY
chat-display: shortjob
max-level: 100
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
TNT:
income: 2.65
experience: 1.32
Break:
COAL_ORE:
income: 0.8
experience: 0.66
GLOWING_REDSTONE_ORE:
income: 1.5
experience: 1.32
IRON_ORE:
income: 1.5
experience: 1.32
GOLD_ORE:
income: 4.0
experience: 3.30
LAPIS_ORE:
income: 3.0
experience: 2.64
DIAMOND_ORE:
income: 8.0
experience: 4.0
OBSIDIAN:
income: 1.5
experience: 1.32
QUARTZ_ORE:
income: 1.0
experience: 2.64
EMERALD_ORE:
income: 14.0
experience: 5.94
GLOWSTONE:
income: 1.2
experience: 1.32
Artisan:
fullname: Artisan
shortname: Ar
description: Earns money for creating tools, weapons, armor, and other metallurgy.
ChatColour: GOLD
chat-display: shortjob
max-level: 100
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Smelt:
COAL:
income: 0.4
experience: 0.5
STONE:
income: 0.05
experience: 0.12
IRON_INGOT:
income: 2.0
experience: 4.0
GOLD_INGOT:
income: 4.0
experience: 6.0
BRICK:
income: 0.38
experience: 0.8
GLASS:
income: 0.3
experience: 0.5
405:
income: 0.48
experience: 1.0
Craft:
BOOK:
income: 0.8
experience: 1.5
IRON_SWORD:
income: 3.08
experience: 1.5
45:
income: 1.52
experience: 1.5
112:
income: 1.92
experience: 1.5
IRON_AXE:
income: 4.65
experience: 1.5
IRON_PICKAXE:
income: 4.65
experience: 1.5
IRON_HOE:
income: 3.15
experience: 1.5
256:
income: 1.65
experience: 1.5
IRON_CHESTPLATE:
income: 12.0
experience: 1.5
IRON_HELMET:
income: 7.50
experience: 1.5
IRON_LEGGINGS:
income: 10.5
experience: 1.5
BOW:
income: 1.43
experience: 0.5
IRON_BOOTS:
income: 6.0
experience: 1.5
DIAMOND_SWORD:
income: 20.08
experience: 4.5
DIAMOND_AXE:
income: 30.15
experience: 4.5
DIAMOND_PICKAXE:
income: 30.15
experience: 4.5
DIAMOND_HOE:
income: 20.15
experience: 4.5
277:
income: 10.15
experience: 4.5
DIAMOND_CHESTPLATE:
income: 80.0
experience: 4.5
DIAMOND_HELMET:
income: 50.0
experience: 4.5
DIAMOND_LEGGINGS:
income: 70.0
experience: 4.5
DIAMOND_BOOTS:
income: 40.0
experience: 4.5
268:
income: 0.38
experience: 0.5
271:
income: 0.6
experience: 0.5
270:
income: 0.6
experience: 0.5
290:
income: 0.45
experience: 0.5
269:
income: 0.3
experience: 0.5
LEATHER_CHESTPLATE:
income: 16.0
experience: 0.5
LEATHER_HELMET:
income: 10.0
experience: 0.5
LEATHER_LEGGINGS:
income: 14.0
experience: 0.5
LEATHER_BOOTS:
income: 8.0
experience: 0.5
SHEARS:
income: 3.0
experience: 1.5
IRON_DOOR:
income: 9.0
experience: 1.5
COMPASS:
income: 6.4
experience: 1.5
FISHING_ROD:
income: 1.03
experience: 0.5
TRIPWIRE_HOOK:
income: 0.86
experience: 1.5
33:
income: 5.25
experience: 1.5
HOPPER:
income: 8.70
experience: 1.5
MINECART:
income: 7.5
experience: 1.5
RAILS:
income: 0.57
experience: 1.0
27:
income: 0.57
experience: 2.5
DETECTOR_RAIL:
income: 4.07
experience: 1.5
ANVIL:
income: 46.50
experience: 1.5
IRON_TRAPDOOR:
income: 4.5
experience: 1.5
FLINT_AND_STEEL:
income: 1.9
experience: 1.5
GOLDEN_APPLE:
income: 35.0
experience: 2.5
GOLDEN_APPLE-1:
income: 281.0
experience: 4.0
BUCKET:
income: 4.5
experience: 1.5
347:
income: 16.4
experience: 2.5
Harvester:
fullname: Harvester
shortname: Ha
description: Earns money harvesting crops.
ChatColour: YELLOW
chat-display: shortjob
max-level: 100
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
CROPS-7:
income: 0.25
experience: 0.5
SUGAR_CANE_BLOCK:
income: 0.15
experience: 0.5
NETHER_WARTS:
income: 0.35
experience: 1.0
CACTUS:
income: 0.15
experience: 0.5
CARROT:
income: 0.3
experience: 0.75
POTATO:
income: 0.3
experience: 0.75
COCOA:
income: 0.35
experience: 1.0
RED_MUSHROOM:
income: 0.4
experience: 1.0
BROWN_MUSHROOM:
income: 0.4
experience: 1.0
Rancher:
fullname: Rancher
shortname: Ra
description: Earns money from farming animals.
ChatColour: BLUE
chat-display: shortjob
max-level: 100
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Fish:
RAW_FISH:
income: 2.0
experience: 2.0
Kill:
Chicken:
income: 0.8
experience: 1.25
Cow:
income: 3.0
experience: 1.25
Pig:
income: 1.2
experience: 1.25
Sheep:
income: 1.2
experience: 1.25
Rabbit:
income: 1.0
experience: 1.25
Breed:
Chicken:
income: 0.2
experience: 0.5
Cow:
income: 0.7
experience: 0.5
Pig:
income: 0.3
experience: 0.5
Sheep:
income: 0.3
experience: 0.5
Rabbit:
income: 0.3
experience: 0.5
Milk:
Cow:
income: 0.5
experience: 0.5
Shear:
White:
income: 0.3
experience: 1.25
Black:
income: 0.3
experience: 1.25
Gray:
income: 0.3
experience: 1.25
Orange:
income: 0.3
experience: 1.25
Magenta:
income: 0.3
experience: 1.25
LightBlue:
income: 0.3
experience: 1.25
Yellow:
income: 0.3
experience: 1.25
Lime:
income: 0.3
experience: 1.25
Pink:
income: 0.3
experience: 1.25
Silver:
income: 0.3
experience: 1.25
Cyan:
income: 0.3
experience: 1.25
Purple:
income: 0.3
experience: 1.25
Brown:
income: 0.3
experience: 1.25
Green:
income: 0.3
experience: 1.25
Red:
income: 0.3
experience: 1.25
Slayer:
fullname: Slayer
shortname: Sl
description: Earns money from killing hostile mobs.
ChatColour: DARK_RED
chat-display: shortjob
max-level: 100
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Zombie:
income: 3.0
experience: 2.0
ZombieVillager:
income: 3.0
experience: 2.0
Creeper:
income: 6.0
experience: 4.0
Skeleton:
income: 5.0
experience: 3.0
WitherSkeleton:
income: 7.0
experience: 4.0
Spider:
income: 3.0
experience: 2.0
Slime:
income: 2.0
experience: 1.0
PigZombie:
income: 2.0
experience: 2.0
Enderman:
income: 8.0
experience: 4.0
Blaze:
income: 8.0
experience: 4.0
LavaSlime:
income: 2.0
experience: 1.0
WitherBoss:
income: 150.0
experience: 30.0
Witch:
income: 8.0
experience: 4.0
Guardian:
income: 5.0
experience: 3.0
ElderGuardian:
income: 500.0
experience: 75.0
Ghast:
income: 15.0
experience: 8.0
CaveSpider:
income: 3.0
experience: 2.0
Silverfish:
income: 3.0
experience: 2.0
Endermite:
income: 50.0
experience: 15.0
Chef:
fullname: Chef
shortname: Ch
description: Earns money making food.
ChatColour: DARK_PURPLE
chat-display: shortjob
max-level: 100
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Smelt:
320:
income: 1.28
experience: 1.0
BAKED_POTATO:
income: 0.38
experience: 1.0
COOKED_BEEF:
income: 1.28
experience: 1.0
COOKED_CHICKEN:
income: 0.88
experience: 1.0
COOKED_MUTTON:
income: 0.88
experience: 1.0
COOKED_RABBIT:
income: 0.8
experience: 1.0
COOKED_FISH:
income: 0.88
experience: 1.0
Craft:
GOLDEN_APPLE:
income: 35.0
experience: 5.0
GOLDEN_APPLE-1:
income: 281.0
experience: 25.0
BREAD:
income: 0.6
experience: 1.0
PUMPKIN_PIE:
income: 1.4
experience: 2.5
CAKE:
income: 5.7
experience: 5.0
GOLDEN_CARROT:
income: 3.86
experience: 2.5
282:
income: 1.31
experience: 2.5
RABBIT_STEW:
income: 4.0
experience: 2.5
COOKIE:
income: 0.1
experience: 0.5
None:
fullname: Murderhobo
shortname: Hobo
ChatColour: WHITE
chat-display: none
max-level: 100
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
A FOREWORD THOUGH: IT MIGHT LOOK A LITTLE ODD!
LAST UPDATED: 8/10/2015
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# Jobs configuration.
#
# Stores information about each job.
Jobs:
Lumberjack:
fullname: Lumberjack
shortname: Lu
description: Earns money felling trees.
ChatColour: GREEN
chat-display: shortfull
max-level: 100
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 0.6
experience: 1.5
162:
income: 1.0
experience: 1.75
Prospector:
fullname: Prospector
shortname: Pr
description: Earns money mining minerals and ores.
ChatColour: DARK_GRAY
chat-display: shortjob
max-level: 100
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
TNT:
income: 2.65
experience: 1.32
Break:
COAL_ORE:
income: 0.8
experience: 0.66
GLOWING_REDSTONE_ORE:
income: 1.5
experience: 1.32
IRON_ORE:
income: 1.5
experience: 1.32
GOLD_ORE:
income: 4.0
experience: 3.30
LAPIS_ORE:
income: 3.0
experience: 2.64
DIAMOND_ORE:
income: 8.0
experience: 4.0
OBSIDIAN:
income: 1.5
experience: 1.32
QUARTZ_ORE:
income: 1.0
experience: 2.64
EMERALD_ORE:
income: 14.0
experience: 5.94
GLOWSTONE:
income: 1.2
experience: 1.32
Artisan:
fullname: Artisan
shortname: Ar
description: Earns money for creating tools, weapons, armor, and other metallurgy.
ChatColour: GOLD
chat-display: shortjob
max-level: 100
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Smelt:
COAL:
income: 0.4
experience: 0.5
STONE:
income: 0.05
experience: 0.12
IRON_INGOT:
income: 2.0
experience: 4.0
GOLD_INGOT:
income: 4.0
experience: 6.0
BRICK:
income: 0.38
experience: 0.8
GLASS:
income: 0.3
experience: 0.5
405:
income: 0.48
experience: 1.0
Craft:
BOOK:
income: 0.8
experience: 1.5
IRON_SWORD:
income: 3.08
experience: 1.5
45:
income: 1.52
experience: 1.5
112:
income: 1.92
experience: 1.5
IRON_AXE:
income: 4.65
experience: 1.5
IRON_PICKAXE:
income: 4.65
experience: 1.5
IRON_HOE:
income: 3.15
experience: 1.5
256:
income: 1.65
experience: 1.5
IRON_CHESTPLATE:
income: 12.0
experience: 1.5
IRON_HELMET:
income: 7.50
experience: 1.5
IRON_LEGGINGS:
income: 10.5
experience: 1.5
BOW:
income: 1.43
experience: 0.5
IRON_BOOTS:
income: 6.0
experience: 1.5
DIAMOND_SWORD:
income: 20.08
experience: 4.5
DIAMOND_AXE:
income: 30.15
experience: 4.5
DIAMOND_PICKAXE:
income: 30.15
experience: 4.5
DIAMOND_HOE:
income: 20.15
experience: 4.5
277:
income: 10.15
experience: 4.5
DIAMOND_CHESTPLATE:
income: 80.0
experience: 4.5
DIAMOND_HELMET:
income: 50.0
experience: 4.5
DIAMOND_LEGGINGS:
income: 70.0
experience: 4.5
DIAMOND_BOOTS:
income: 40.0
experience: 4.5
268:
income: 0.38
experience: 0.5
271:
income: 0.6
experience: 0.5
270:
income: 0.6
experience: 0.5
290:
income: 0.45
experience: 0.5
269:
income: 0.3
experience: 0.5
LEATHER_CHESTPLATE:
income: 16.0
experience: 0.5
LEATHER_HELMET:
income: 10.0
experience: 0.5
LEATHER_LEGGINGS:
income: 14.0
experience: 0.5
LEATHER_BOOTS:
income: 8.0
experience: 0.5
SHEARS:
income: 3.0
experience: 1.5
IRON_DOOR:
income: 9.0
experience: 1.5
COMPASS:
income: 6.4
experience: 1.5
FISHING_ROD:
income: 1.03
experience: 0.5
TRIPWIRE_HOOK:
income: 0.86
experience: 1.5
33:
income: 5.25
experience: 1.5
HOPPER:
income: 8.70
experience: 1.5
MINECART:
income: 7.5
experience: 1.5
RAILS:
income: 0.57
experience: 1.0
27:
income: 0.57
experience: 2.5
DETECTOR_RAIL:
income: 4.07
experience: 1.5
ANVIL:
income: 46.50
experience: 1.5
IRON_TRAPDOOR:
income: 4.5
experience: 1.5
FLINT_AND_STEEL:
income: 1.9
experience: 1.5
GOLDEN_APPLE:
income: 35.0
experience: 2.5
GOLDEN_APPLE-1:
income: 281.0
experience: 4.0
BUCKET:
income: 4.5
experience: 1.5
347:
income: 16.4
experience: 2.5
Harvester:
fullname: Harvester
shortname: Ha
description: Earns money harvesting crops.
ChatColour: YELLOW
chat-display: shortjob
max-level: 100
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
CROPS-7:
income: 0.25
experience: 0.5
SUGAR_CANE_BLOCK:
income: 0.15
experience: 0.5
NETHER_WARTS:
income: 0.35
experience: 1.0
CACTUS:
income: 0.15
experience: 0.5
CARROT:
income: 0.3
experience: 0.75
POTATO:
income: 0.3
experience: 0.75
COCOA:
income: 0.35
experience: 1.0
RED_MUSHROOM:
income: 0.4
experience: 1.0
BROWN_MUSHROOM:
income: 0.4
experience: 1.0
Rancher:
fullname: Rancher
shortname: Ra
description: Earns money from farming animals.
ChatColour: BLUE
chat-display: shortjob
max-level: 100
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Fish:
RAW_FISH:
income: 2.0
experience: 2.0
Kill:
Chicken:
income: 0.8
experience: 1.25
Cow:
income: 3.0
experience: 1.25
Pig:
income: 1.2
experience: 1.25
Sheep:
income: 1.2
experience: 1.25
Rabbit:
income: 1.0
experience: 1.25
Breed:
Chicken:
income: 0.2
experience: 0.5
Cow:
income: 0.7
experience: 0.5
Pig:
income: 0.3
experience: 0.5
Sheep:
income: 0.3
experience: 0.5
Rabbit:
income: 0.3
experience: 0.5
Milk:
Cow:
income: 0.5
experience: 0.5
Shear:
White:
income: 0.3
experience: 1.25
Black:
income: 0.3
experience: 1.25
Gray:
income: 0.3
experience: 1.25
Orange:
income: 0.3
experience: 1.25
Magenta:
income: 0.3
experience: 1.25
LightBlue:
income: 0.3
experience: 1.25
Yellow:
income: 0.3
experience: 1.25
Lime:
income: 0.3
experience: 1.25
Pink:
income: 0.3
experience: 1.25
Silver:
income: 0.3
experience: 1.25
Cyan:
income: 0.3
experience: 1.25
Purple:
income: 0.3
experience: 1.25
Brown:
income: 0.3
experience: 1.25
Green:
income: 0.3
experience: 1.25
Red:
income: 0.3
experience: 1.25
Slayer:
fullname: Slayer
shortname: Sl
description: Earns money from killing hostile mobs.
ChatColour: DARK_RED
chat-display: shortjob
max-level: 100
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Zombie:
income: 3.0
experience: 2.0
ZombieVillager:
income: 3.0
experience: 2.0
Creeper:
income: 6.0
experience: 4.0
Skeleton:
income: 5.0
experience: 3.0
WitherSkeleton:
income: 7.0
experience: 4.0
Spider:
income: 3.0
experience: 2.0
Slime:
income: 2.0
experience: 1.0
PigZombie:
income: 2.0
experience: 2.0
Enderman:
income: 8.0
experience: 4.0
Blaze:
income: 8.0
experience: 4.0
LavaSlime:
income: 2.0
experience: 1.0
WitherBoss:
income: 150.0
experience: 30.0
Witch:
income: 8.0
experience: 4.0
Guardian:
income: 5.0
experience: 3.0
ElderGuardian:
income: 500.0
experience: 75.0
Ghast:
income: 15.0
experience: 8.0
CaveSpider:
income: 3.0
experience: 2.0
Silverfish:
income: 3.0
experience: 2.0
Endermite:
income: 50.0
experience: 15.0
Chef:
fullname: Chef
shortname: Ch
description: Earns money making food.
ChatColour: DARK_PURPLE
chat-display: shortjob
max-level: 100
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Smelt:
320:
income: 1.28
experience: 1.0
BAKED_POTATO:
income: 0.38
experience: 1.0
COOKED_BEEF:
income: 1.28
experience: 1.0
COOKED_CHICKEN:
income: 0.88
experience: 1.0
COOKED_MUTTON:
income: 0.88
experience: 1.0
COOKED_RABBIT:
income: 0.8
experience: 1.0
COOKED_FISH:
income: 0.88
experience: 1.0
Craft:
GOLDEN_APPLE:
income: 35.0
experience: 5.0
GOLDEN_APPLE-1:
income: 281.0
experience: 25.0
BREAD:
income: 0.6
experience: 1.0
PUMPKIN_PIE:
income: 1.4
experience: 2.5
CAKE:
income: 5.7
experience: 5.0
GOLDEN_CARROT:
income: 3.86
experience: 2.5
282:
income: 1.31
experience: 2.5
RABBIT_STEW:
income: 4.0
experience: 2.5
COOKIE:
income: 0.1
experience: 0.5
None:
fullname: Murderhobo
shortname: Hobo
ChatColour: WHITE
chat-display: none
max-level: 100
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))