DAY 3 CHANGES
WOODCUTTER:
Trying out a new(old) class! Test it out!
ADDED:
Woodcutter:
fullname: Woodcutter
shortname: Wo
description: Earns money felling and planting trees
ChatColour: GREEN
chat-display: full
max-level: 100
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 0.6
experience: 5.0
LOGS2:
income: 1.0
experience: 5.0
PROSPECTOR:
Seems fine right now.
ADDED:
REMOVED:
CHANGED:
ARCHITECT:
Has a bug involved that currently makes this a strong class. Removing it for next testing day and seeing what can be done. Try out the other jobs in the meantime! Apologies.
ADDED:
REMOVED:
EVERYTHING(temporarily!)
CHANGED:
ARTISAN:
Not enough testing data for tonight. Please try this job class!
ADDED:
REMOVED:
CHANGED:
FARMER:
Increased payouts for the uncommon crops.
ADDED:
REMOVED:
CHANGED:
Break:
NETHER_WARTS:
income: 0.2 -> 0.4
experience: 2.0
CACTUS:
income: 0.1 -> 0.2
experience: 2.0
CARROT:
income: 0.2 -> 0.4
experience: 2.0
POTATO:
income: 0.2 -> 0.4
experience: 2.0
COCOA:
income: 0.2 -> 0.4
experience: 2.0
RED_MUSHROOM:
income: 0.2 -> 0.4
experience: 2.0
BROWN_MUSHROOM:
income: 0.2 -> 0.4
experience: 2.0
RANCHER:
Was a bit strong today. Removing the breeding section to see if that makes things more manageable.
ADDED:
Shear:
Sheep:
income: 0.5
experience: 1.0
REMOVED:
Breed:
Chicken:
income: 0.4
experience: 2.5
Cow:
income: 1.5
experience: 2.5
Pig:
income: 0.6
experience: 2.5
Sheep:
income: 0.6
experience: 2.5
Rabbit:
income: 0.5
experience: 2.5
CHANGED:
SLAYER:
Money seemed okay, but experience was a bit low. Experience has been increased for each included mob.
ADDED:
REMOVED:
CHANGED:
Kill:
Zombie:
income: 0.8
experience: 5.0 -> 8.0
Creeper:
income: 2.0
experience: 5.0 -> 8.0
Skeleton:
income: 1.6
experience: 5.0 -> 8.0
Spider:
income: 1.0
experience: 5.0 -> 8.0
Slime:
income: 2.5
experience: 5.0 -> 8.0
PigZombie:
income: 0.5
experience: 2.0 -> 4.0
Enderman:
income: 2.0
experience: 5.0 -> 8.0
Blaze:
income: 5.0
experience: 5.0 -> 8.0
LavaSlime:
income: 2.5
experience: 5.0 -> 8.0
WitherBoss:
income: 150.0
experience: 50.0 -> 100.0
Witch:
income: 6.0
experience: 5.0 -> 8.0
Guardian:
income: 5.0
experience: 5.0 -> 8.0
Ghast:
income: 10.0
experience: 10.0 -> 18.0
CaveSpider:
income: 1.0
experience: 5.0 -> 8.0
Silverfish:
income: 1.0
experience: 5.0 -> 8.0
Endermite:
income: 6.0
experience: 5.0 -> 8.0
ALCHEMIST:
For some reason the brewing category isn't working, to much of my dismay. This should be fixed by tomorrow night's reset, but has not been fixed for today. Removing it for next testing day and seeing what can be done. Try out the other jobs in the meantime! Apologies.
ADDED:
REMOVED:
EVERYTHING(temporarily!)
CHANGED:
CHEF:
Pay was a bit high for bread, and has been halved. I was a bit overzealous in rewarding experience...it has been reduced by a lot for tomorrow.
ADDED:
REMOVED:
CHANGED:
Smelt:
320:
income: 1.28
experience: 10.0 -> 2.0
BAKED_POTATO:
income: 0.38
experience: 10.0 -> 2.0
COOKED_BEEF:
income: 1.28
experience: 10.0 -> 2.0
COOKED_CHICKEN:
income: 0.88
experience: 10.0 -> 2.0
COOKED_SALMON:
income: 0.88
experience: 10.0 -> 2.0
COOKED_MUTTON:
income: 0.88
experience: 10.0 -> 2.0
COOKED_RABBIT:
income: 0.8
experience: 10.0 -> 2.0
COOKED_FISH:
income: 0.88
experience: 10.0 -> 2.0
Craft:
GOLDEN_APPLE:
income: 35.0
experience: 20.0 -> 10
GOLDEN_APPLE-1:
income: 281.0
experience: 50.0
BREAD:
income: 0.6 -> 0.3
experience: 10.0 -> 2.0
PUMPKIN_PIE:
income: 1.4
experience: 15.0 -> 5.0
CAKE:
income: 5.7
experience: 20.0 -> 10.0
GOLDEN_CARROT:
income: 3.86
experience: 10.0 -> 5.0
282:
income: 1.31
experience: 15.0 -> 5.0
RABBIT_STEW:
income: 4.0
experience: 15.0 -> 5.0
COOKIE:
income: 0.1
experience: 10.0 -> 1.0
WOODCUTTER:
Trying out a new(old) class! Test it out!
ADDED:
Woodcutter:
fullname: Woodcutter
shortname: Wo
description: Earns money felling and planting trees
ChatColour: GREEN
chat-display: full
max-level: 100
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*(1+(joblevel*0.04))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 0.6
experience: 5.0
LOGS2:
income: 1.0
experience: 5.0
PROSPECTOR:
Seems fine right now.
ADDED:
REMOVED:
CHANGED:
ARCHITECT:
Has a bug involved that currently makes this a strong class. Removing it for next testing day and seeing what can be done. Try out the other jobs in the meantime! Apologies.
ADDED:
REMOVED:
EVERYTHING(temporarily!)
CHANGED:
ARTISAN:
Not enough testing data for tonight. Please try this job class!
ADDED:
REMOVED:
CHANGED:
FARMER:
Increased payouts for the uncommon crops.
ADDED:
REMOVED:
CHANGED:
Break:
NETHER_WARTS:
income: 0.2 -> 0.4
experience: 2.0
CACTUS:
income: 0.1 -> 0.2
experience: 2.0
CARROT:
income: 0.2 -> 0.4
experience: 2.0
POTATO:
income: 0.2 -> 0.4
experience: 2.0
COCOA:
income: 0.2 -> 0.4
experience: 2.0
RED_MUSHROOM:
income: 0.2 -> 0.4
experience: 2.0
BROWN_MUSHROOM:
income: 0.2 -> 0.4
experience: 2.0
RANCHER:
Was a bit strong today. Removing the breeding section to see if that makes things more manageable.
ADDED:
Shear:
Sheep:
income: 0.5
experience: 1.0
REMOVED:
Breed:
Chicken:
income: 0.4
experience: 2.5
Cow:
income: 1.5
experience: 2.5
Pig:
income: 0.6
experience: 2.5
Sheep:
income: 0.6
experience: 2.5
Rabbit:
income: 0.5
experience: 2.5
CHANGED:
SLAYER:
Money seemed okay, but experience was a bit low. Experience has been increased for each included mob.
ADDED:
REMOVED:
CHANGED:
Kill:
Zombie:
income: 0.8
experience: 5.0 -> 8.0
Creeper:
income: 2.0
experience: 5.0 -> 8.0
Skeleton:
income: 1.6
experience: 5.0 -> 8.0
Spider:
income: 1.0
experience: 5.0 -> 8.0
Slime:
income: 2.5
experience: 5.0 -> 8.0
PigZombie:
income: 0.5
experience: 2.0 -> 4.0
Enderman:
income: 2.0
experience: 5.0 -> 8.0
Blaze:
income: 5.0
experience: 5.0 -> 8.0
LavaSlime:
income: 2.5
experience: 5.0 -> 8.0
WitherBoss:
income: 150.0
experience: 50.0 -> 100.0
Witch:
income: 6.0
experience: 5.0 -> 8.0
Guardian:
income: 5.0
experience: 5.0 -> 8.0
Ghast:
income: 10.0
experience: 10.0 -> 18.0
CaveSpider:
income: 1.0
experience: 5.0 -> 8.0
Silverfish:
income: 1.0
experience: 5.0 -> 8.0
Endermite:
income: 6.0
experience: 5.0 -> 8.0
ALCHEMIST:
For some reason the brewing category isn't working, to much of my dismay. This should be fixed by tomorrow night's reset, but has not been fixed for today. Removing it for next testing day and seeing what can be done. Try out the other jobs in the meantime! Apologies.
ADDED:
REMOVED:
EVERYTHING(temporarily!)
CHANGED:
CHEF:
Pay was a bit high for bread, and has been halved. I was a bit overzealous in rewarding experience...it has been reduced by a lot for tomorrow.
ADDED:
REMOVED:
CHANGED:
Smelt:
320:
income: 1.28
experience: 10.0 -> 2.0
BAKED_POTATO:
income: 0.38
experience: 10.0 -> 2.0
COOKED_BEEF:
income: 1.28
experience: 10.0 -> 2.0
COOKED_CHICKEN:
income: 0.88
experience: 10.0 -> 2.0
COOKED_SALMON:
income: 0.88
experience: 10.0 -> 2.0
COOKED_MUTTON:
income: 0.88
experience: 10.0 -> 2.0
COOKED_RABBIT:
income: 0.8
experience: 10.0 -> 2.0
COOKED_FISH:
income: 0.88
experience: 10.0 -> 2.0
Craft:
GOLDEN_APPLE:
income: 35.0
experience: 20.0 -> 10
GOLDEN_APPLE-1:
income: 281.0
experience: 50.0
BREAD:
income: 0.6 -> 0.3
experience: 10.0 -> 2.0
PUMPKIN_PIE:
income: 1.4
experience: 15.0 -> 5.0
CAKE:
income: 5.7
experience: 20.0 -> 10.0
GOLDEN_CARROT:
income: 3.86
experience: 10.0 -> 5.0
282:
income: 1.31
experience: 15.0 -> 5.0
RABBIT_STEW:
income: 4.0
experience: 15.0 -> 5.0
COOKIE:
income: 0.1
experience: 10.0 -> 1.0