Dreamcraft
Lets give Rem a purpose. - Printable Version

+- Dreamcraft (http://dreamcraft.org)
+-- Forum: Main (http://dreamcraft.org/forumdisplay.php?fid=1)
+--- Forum: Feedback and Suggestions (http://dreamcraft.org/forumdisplay.php?fid=7)
+--- Thread: Lets give Rem a purpose. (/showthread.php?tid=742)



Lets give Rem a purpose. - Gre3n - 07-20-2015

So we have Rem. but... What do we do with it?

We can buy things from Shops, and Finance a City, but beyond that it's really not that useful.

do you have any suggestions about what to do with rem?

~~~Current Ideas~~~

Charge for Commands
~~~~~~~~~~~~~~
/home --100 Rem
/nick ----10,000,000 Rem
/tp ------100,000 Rem
and more.

Charge for Cuboids
~~~~~~~~~~~~
want to protect your base? put a deposit down for "protection"


Increase the penalty in your Job
~~~~~~~~~~~~~~~~~~~~
if you're a Miner, and you place stone, instead of just losing the benefit of mining that stone, you pay a larger fee. 2x or greater than what you earned.


Towny
~~~~~
It will be easier to have a town, but you'll have to pay Taxes, and Buy Land for your Town.


RE: Lets give Rem a purpose. - Lostuser - 07-20-2015

The REM amounts you mention are arbitrary right now, since the new system isn't added yet, but I'll respond to each as if it were an unpriced suggestion.

Charge for Commands: I don't think we'll have this. The commands that players have are what they can use, and taking their earnings just so they can simply go home isn't a great idea.

Charge for Cuboids: No, charging someone for staff to protect their land is not something I'm comfortable with. There will be pricing for adding special flags(mob protection, regen, etc), but not for giving cuboids.

Job penalty: The updated jobs plugin has exploit protection. This will be a non-issue.

Towny: I would need to look into this more, as I'm not completely against Towny, but having towny would not allow for the special cuboid flags for cities. This would be trading a feature for a feature, so we'll just have to see.


RE: Lets give Rem a purpose. - Oz-bar11 - 07-20-2015

I concur with Lost, and am even less interested in Towny :p .


RE: Lets give Rem a purpose. - ibwicked - 07-20-2015

If only I could come up with a reasonable argument for Factions lol


RE: Lets give Rem a purpose. - GekiClaws - 08-28-2015

I think that we can use REM for a few more things:
1. Getting the keepInventory rule for 1 day - 500 REM
2. Having a multiplier for your job - 1000 REM
3. Get protection from griefers - 100 REM
Thx for reading my advice and I hope that staff will add it.


RE: Lets give Rem a purpose. - JAYTHEBOSS - 08-28-2015

I swear u are crazy


RE: Lets give Rem a purpose. - Bloodshot - 08-29-2015

(08-28-2015, 08:17 PM)JAYTHEBOSS Wrote: I swear u are crazy

Who do you swear is crazy...? Cause so far I only see reasonable suggestions. Tongue


RE: Lets give Rem a purpose. - JAYTHEBOSS - 08-29-2015

Lost already said no