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		<title><![CDATA[Dreamcraft - Questions and Tutorials]]></title>
		<link>https://dreamcraft.org/</link>
		<description><![CDATA[Dreamcraft - https://dreamcraft.org]]></description>
		<pubDate>Sat, 18 Apr 2026 15:50:41 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[DC14 Command List]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=1320</link>
			<pubDate>Tue, 15 Jun 2021 23:28:30 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=1320</guid>
			<description><![CDATA[Note: This post has been updated for DC14 and 1.17<br />
<br />
<span style="font-size: x-large;" class="mycode_size">General Gameplay:</span><br />
<br />
/spawn -- Teleports you to the Dreamcraft Spawn, where you will initially join<br />
<br />
/sethome [home name]** -- Sets your home to the spot you're at so you can later teleport back to it. Players are allowed a maximum of 3. **note that brackets are not included when typing the command. Example: /sethome home1<br />
<br />
/home [home name] -- Teleports you back to the location of your home<br />
<br />
/homes -- Lists the homes that you own<br />
<br />
/remhome [home name] -- Removes the home teleport<br />
<br />
/seen [username] -- Tells you when a player last logged on. Example: "/seen Jessahkat" will tell you when Jess was last on <br />
<br />
/list -- Lists all players that are currently on the server (Can also be viewed by pressing Tab on your keyboard)<br />
<br />
/near -- Lets you know what players are nearby on the map. The <a href="http://dreamcraft.org:8123/" target="_blank" class="mycode_url">MAP</a> is more useful for these instances <br />
<br />
/afk -- Lets players know that you are away. (note: this happens automatically after a few minutes of inactivity, and after a while of being afk you will be kicked for inactivity)<br />
<br />
/back -- Teleports you to the last location where you died<br />
<br />
/suicide -- Kill yourself and keep all items and xp, usually used in case you're stuck<br />
<br />
/xp -- Displays how much xp you have available, instead of just the level displayed normally<br />
<br />
/coords -- Shows your position and direction in the world (same as the F3 screen but less annoying)<br />
<br />
/blocks -- Converts items in your inventory into their block form. Example: if you have 90 emeralds in your inventory, it will convert them to 10 emerald blocks<br />
<br />
/time -- Displays the time of day in the minecraft world<br />
<br />
/pvp -- Turns on pvp for you. Only works if the other players you want to fight use it too<br />
<br />
/dura -- Shows the number of uses left for the tool in your hand. (note: pressing F3 and H at the same time will show durability in your inventory)<br />
<br />
<br />
<span style="font-size: x-large;" class="mycode_size">Messaging:</span><br />
<br />
/m [Username] [Message] -- Sends the player a private message that only they can see. Example "/m bloodshot9001 Hello" will send a private message to bloodshot9001 saying Hello<br />
<br />
/msg<br />
/message <br />
/w <br />
/whisper <br />
/t <br />
/tell -- All do the same thing as /m<br />
<br />
/mail send [Username] [Message] -- Sends an "email" to the inbox of the user. Example: "/mail send Ozbar11 give me op" will send Oz a message to his inbox telling him to give you OP (Don't actually ask for OP unless you want to get banned)<br />
<br />
/mail read -- Displays the messages in your inbox<br />
<br />
/mail clear -- Clears the messages in your inbox<br />
<br />
&amp;1 -- Makes the message following blue. Example: If I type "I like &amp;1Blue" into chat, it will appear as "I like <span style="color: #333399;" class="mycode_color">Blue</span>" Note that using &amp; followed by a letter or number will have a different effect on the text depending on what the number or letter it is. A helpful website <a href="http://wiki.ess3.net/mc/" target="_blank" class="mycode_url">here</a> shows all chat modifiers.<br />
<br />
/action [Message] -- Say something in third person with cool purple text! Example: typing "/action ate too many potatoes" would, for me, display: <span style="font-style: italic;" class="mycode_i"><span style="color: #9933cc;" class="mycode_color">Darkstar1592 ate too many potatoes</span></span><br />
<br />
/ignore [Username] -- Ignore messages from a specific user. Use again to un-ignore. (note: if someone is being especially annoying you can ask staff for help)<br />
<br />
/mtoggle -- Turns the ability to receive messages off. Use the command again to turn message receiving back on<br />
<br />
/r [Message] -- Reply to the last person that sent you a private message<br />
<br />
<br />
<span style="font-size: x-large;" class="mycode_size">ChestProtection/LWC:</span><br />
<br />
Note: Works for chests, trapped chests, droppers, dispensers, signs, doors, trapdoors, and fence gates.<br />
<br />
/lock -- Use this and then left click the block to protect it from others using it.<br />
<br />
/unlock -- Removes the protection from the block that you click.<br />
<br />
/cmodify [Username] -- Give that user the ability to use the block. <br />
<br />
/cpersist -- Keeps the following LWC command on until again until using /cpersist again. Example: "/cmodify" then "/unlock" will unlock each chest, door, etc. that you click until typing "/cmodify" again.<br />
<br />
/cpublic -- locks a block so everyone can access it, but no one can lock it for themselves or destroy the block.<br />
<br />
/cinfo -- view info on the protected block, e.g. who owns it.<br />
<br />
/cdonation -- makes it so anyone can add to the inventory but only the owner(s) can remove from it.<br />
<br />
/lwc flag [flag name] [state] -- adds a flag to the block. Example "/lwc flag hopper on" would allow the inventory of the protected block to be modified by a hopper. Other flags include "magnet", "redstone", "autoclose", "chopper", and "droptransfer".<br />
<br />
/cremove -- removes the protection from the block.<br />
<br />
<br />
<span style="font-size: x-large;" class="mycode_size">MCMMO:</span><br />
<br />
Skills:<br />
Acrobatics<br />
Alchemy<br />
Archery<br />
Axes<br />
Fishing<br />
Herbalism<br />
Mining<br />
Repair<br />
Swords<br />
Unarmed<br />
Woodcutting<br />
<br />
/mcmmo -- Gives general info about mcmmo<br />
<br />
/mcmmo help -- Lists some of the commands used for mcmmo<br />
<br />
/mcability -- Toggle the enabling of special abilities, such as GIGA DRILL BREAKER for excavation. Useful when using two hands.<br />
<br />
/notify -- Toggles ability notifications<br />
<br />
/mcstats -- Displays your level for each mcmmo skill<br />
<br />
/[Skill] -- Dispalys general info about that skill. Example: "/woodcutting" will have info about the woodcutting skill<br />
<br />
/[Skill] ? [Page Number] -- Displays more detailed info about that skill. Example "/unarmed ? 2" will display the second page of information about the unarmed skill<br />
<br />
/mctop -- Shows the leaderboard for total mcmmo levels<br />
<br />
/mctop [Skill] -- Shows the leaderboard for number of mcmmo levels for that skill <br />
<br />
/mcrank -- Shows the overall rank for all mcmmo skills<br />
<br />
/mcrank [Skill] -- Shows overall rank on the server for that mcmmo skill<br />
<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Please comment with any questions or commands that I might've missed <img src="https://dreamcraft.org/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" /></span>]]></description>
			<content:encoded><![CDATA[Note: This post has been updated for DC14 and 1.17<br />
<br />
<span style="font-size: x-large;" class="mycode_size">General Gameplay:</span><br />
<br />
/spawn -- Teleports you to the Dreamcraft Spawn, where you will initially join<br />
<br />
/sethome [home name]** -- Sets your home to the spot you're at so you can later teleport back to it. Players are allowed a maximum of 3. **note that brackets are not included when typing the command. Example: /sethome home1<br />
<br />
/home [home name] -- Teleports you back to the location of your home<br />
<br />
/homes -- Lists the homes that you own<br />
<br />
/remhome [home name] -- Removes the home teleport<br />
<br />
/seen [username] -- Tells you when a player last logged on. Example: "/seen Jessahkat" will tell you when Jess was last on <br />
<br />
/list -- Lists all players that are currently on the server (Can also be viewed by pressing Tab on your keyboard)<br />
<br />
/near -- Lets you know what players are nearby on the map. The <a href="http://dreamcraft.org:8123/" target="_blank" class="mycode_url">MAP</a> is more useful for these instances <br />
<br />
/afk -- Lets players know that you are away. (note: this happens automatically after a few minutes of inactivity, and after a while of being afk you will be kicked for inactivity)<br />
<br />
/back -- Teleports you to the last location where you died<br />
<br />
/suicide -- Kill yourself and keep all items and xp, usually used in case you're stuck<br />
<br />
/xp -- Displays how much xp you have available, instead of just the level displayed normally<br />
<br />
/coords -- Shows your position and direction in the world (same as the F3 screen but less annoying)<br />
<br />
/blocks -- Converts items in your inventory into their block form. Example: if you have 90 emeralds in your inventory, it will convert them to 10 emerald blocks<br />
<br />
/time -- Displays the time of day in the minecraft world<br />
<br />
/pvp -- Turns on pvp for you. Only works if the other players you want to fight use it too<br />
<br />
/dura -- Shows the number of uses left for the tool in your hand. (note: pressing F3 and H at the same time will show durability in your inventory)<br />
<br />
<br />
<span style="font-size: x-large;" class="mycode_size">Messaging:</span><br />
<br />
/m [Username] [Message] -- Sends the player a private message that only they can see. Example "/m bloodshot9001 Hello" will send a private message to bloodshot9001 saying Hello<br />
<br />
/msg<br />
/message <br />
/w <br />
/whisper <br />
/t <br />
/tell -- All do the same thing as /m<br />
<br />
/mail send [Username] [Message] -- Sends an "email" to the inbox of the user. Example: "/mail send Ozbar11 give me op" will send Oz a message to his inbox telling him to give you OP (Don't actually ask for OP unless you want to get banned)<br />
<br />
/mail read -- Displays the messages in your inbox<br />
<br />
/mail clear -- Clears the messages in your inbox<br />
<br />
&amp;1 -- Makes the message following blue. Example: If I type "I like &amp;1Blue" into chat, it will appear as "I like <span style="color: #333399;" class="mycode_color">Blue</span>" Note that using &amp; followed by a letter or number will have a different effect on the text depending on what the number or letter it is. A helpful website <a href="http://wiki.ess3.net/mc/" target="_blank" class="mycode_url">here</a> shows all chat modifiers.<br />
<br />
/action [Message] -- Say something in third person with cool purple text! Example: typing "/action ate too many potatoes" would, for me, display: <span style="font-style: italic;" class="mycode_i"><span style="color: #9933cc;" class="mycode_color">Darkstar1592 ate too many potatoes</span></span><br />
<br />
/ignore [Username] -- Ignore messages from a specific user. Use again to un-ignore. (note: if someone is being especially annoying you can ask staff for help)<br />
<br />
/mtoggle -- Turns the ability to receive messages off. Use the command again to turn message receiving back on<br />
<br />
/r [Message] -- Reply to the last person that sent you a private message<br />
<br />
<br />
<span style="font-size: x-large;" class="mycode_size">ChestProtection/LWC:</span><br />
<br />
Note: Works for chests, trapped chests, droppers, dispensers, signs, doors, trapdoors, and fence gates.<br />
<br />
/lock -- Use this and then left click the block to protect it from others using it.<br />
<br />
/unlock -- Removes the protection from the block that you click.<br />
<br />
/cmodify [Username] -- Give that user the ability to use the block. <br />
<br />
/cpersist -- Keeps the following LWC command on until again until using /cpersist again. Example: "/cmodify" then "/unlock" will unlock each chest, door, etc. that you click until typing "/cmodify" again.<br />
<br />
/cpublic -- locks a block so everyone can access it, but no one can lock it for themselves or destroy the block.<br />
<br />
/cinfo -- view info on the protected block, e.g. who owns it.<br />
<br />
/cdonation -- makes it so anyone can add to the inventory but only the owner(s) can remove from it.<br />
<br />
/lwc flag [flag name] [state] -- adds a flag to the block. Example "/lwc flag hopper on" would allow the inventory of the protected block to be modified by a hopper. Other flags include "magnet", "redstone", "autoclose", "chopper", and "droptransfer".<br />
<br />
/cremove -- removes the protection from the block.<br />
<br />
<br />
<span style="font-size: x-large;" class="mycode_size">MCMMO:</span><br />
<br />
Skills:<br />
Acrobatics<br />
Alchemy<br />
Archery<br />
Axes<br />
Fishing<br />
Herbalism<br />
Mining<br />
Repair<br />
Swords<br />
Unarmed<br />
Woodcutting<br />
<br />
/mcmmo -- Gives general info about mcmmo<br />
<br />
/mcmmo help -- Lists some of the commands used for mcmmo<br />
<br />
/mcability -- Toggle the enabling of special abilities, such as GIGA DRILL BREAKER for excavation. Useful when using two hands.<br />
<br />
/notify -- Toggles ability notifications<br />
<br />
/mcstats -- Displays your level for each mcmmo skill<br />
<br />
/[Skill] -- Dispalys general info about that skill. Example: "/woodcutting" will have info about the woodcutting skill<br />
<br />
/[Skill] ? [Page Number] -- Displays more detailed info about that skill. Example "/unarmed ? 2" will display the second page of information about the unarmed skill<br />
<br />
/mctop -- Shows the leaderboard for total mcmmo levels<br />
<br />
/mctop [Skill] -- Shows the leaderboard for number of mcmmo levels for that skill <br />
<br />
/mcrank -- Shows the overall rank for all mcmmo skills<br />
<br />
/mcrank [Skill] -- Shows overall rank on the server for that mcmmo skill<br />
<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Please comment with any questions or commands that I might've missed <img src="https://dreamcraft.org/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" /></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[how do I get an area greater than 16x16?]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=1314</link>
			<pubDate>Sun, 06 Oct 2019 17:30:56 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=1314</guid>
			<description><![CDATA[/res expand CoralKingdom 1<br />
error, "Your Z selection length (17) is too big. Allowed 16 or less. Area size is not within your allowed limits."<br />
<br />
<br />
Thanks]]></description>
			<content:encoded><![CDATA[/res expand CoralKingdom 1<br />
error, "Your Z selection length (17) is too big. Allowed 16 or less. Area size is not within your allowed limits."<br />
<br />
<br />
Thanks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[TUTORIAL - Land Claiming in DC13]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=1239</link>
			<pubDate>Tue, 31 Jul 2018 07:26:40 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=1239</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size">Tutorial - Land Claiming in DC13</span><br />
<br />
<br />
<br />
DC13 uses the Residence plugin for land claims. You can go to the plugin wiki below to read more about it.<br />
<span style="font-style: italic;" class="mycode_i"><a href="https://github.com/Zrips/Residence/wiki" target="_blank" class="mycode_url">Click here to be taken to the plugin wiki</a></span></div>
<div style="text-align: center;" class="mycode_align">
The full command list is on the plugin wiki above, but you can do <span style="font-weight: bold;" class="mycode_b">/res</span> to see command help in-game and <span style="font-weight: bold;" class="mycode_b">/res ? &lt;page number&gt;</span> to see other page numbers in the in-game dialog.<br />
<br />
To create a residence(city/land claim/whatever you want to call it), you can either manually select a radius around you, or select a large area with the selection tool(mentioned below)<br />
<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">To select an area around you to claim:</span></div>
<div style="text-align: center;" class="mycode_align">
To select a radius around you: <span style="font-weight: bold;" class="mycode_b">do, /res select [x] [y] [z]</span>. </div>
<div style="text-align: center;" class="mycode_align">The minimum x and z radius is 5.<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">To manually select the borders of an area to claim:</span><br />
<br />
To manually select an area, select two corner (diagonal) points with a wooden hoe. </div>
<div style="text-align: center;" class="mycode_align">Left click to mark point #1, right click to mark point #2.<br />
<br />
<span style="font-size: large;" class="mycode_size">To finish and claim your area:</span></div>
<div style="text-align: center;" class="mycode_align">
Once you have made your selection, to finish and create your claim, do </div>
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b">/res create &lt;your city name here&gt;</span>.</div>
<div style="text-align: center;" class="mycode_align">
<br />
<br />
<span style="font-size: large;" class="mycode_size">To expand the area of your claim:</span><br />
<br />
To add more area to your city, use the <span style="font-weight: bold;" class="mycode_b">/res expand &lt;number of blocks in the direction you're facing&gt;</span> command. </div>
<div style="text-align: center;" class="mycode_align">Example: doing /res expand 20 while facing south, will extend your city's border by 20 blocks on the south side.<br />
<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">To add a player to your city</span>, </div>
<div style="text-align: center;" class="mycode_align">do <span style="font-weight: bold;" class="mycode_b">/res padd &lt;player name&gt;</span></div>
<div style="text-align: center;" class="mycode_align">
<span style="font-size: large;" class="mycode_size">To remove a player from your city</span>, </div>
<div style="text-align: center;" class="mycode_align">do <span style="font-weight: bold;" class="mycode_b">/res pdel &lt;player name&gt;</span><br />
<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">How subzones work:</span><br />
<br />
A subzone is another claim within your claim. This claim can have different flags and settings. </div>
<div style="text-align: center;" class="mycode_align">Subzones are most often used to grant other players a certain area to build within your town, or to open farms to the public, while keeping the main area closed off.</div>
<div style="text-align: center;" class="mycode_align">Subzones can have their own owners, flags, and everything else. The city owner also has access to the subzone.<br />
<br />
To add a subzone to your city,</div>
<div style="text-align: center;" class="mycode_align">do <span style="font-weight: bold;" class="mycode_b">/res subzone &lt;city name&gt; &lt;new subzone name&gt;</span><br />
<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">How flags work:</span><br />
<br />
Cities also have customizable flags. Flags can be used to enable or disable certain things within your city. </div>
<br />
<div style="text-align: center;" class="mycode_align">Do <span style="font-weight: bold;" class="mycode_b">/res flags ? &lt;page number (1-15)&gt;</span> to see flag information.</div>
<div style="text-align: center;" class="mycode_align">
<span style="font-size: large;" class="mycode_size">To add/edit a flag</span>,</div>
<div style="text-align: center;" class="mycode_align"> do <span style="font-weight: bold;" class="mycode_b">/res &lt;set&gt; &lt;city name&gt; &lt;flag name&gt; &lt;true/false/remove&gt;</span><br />
<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">Other common commands you'll likely want to use:</span><br />
<br />
To see information about the city you are standing in, do <span style="font-weight: bold;" class="mycode_b">/res info</span> or click on the ground with a <span style="font-weight: bold;" class="mycode_b">stick</span><br />
To rename your city, do <span style="font-weight: bold;" class="mycode_b">/res rename &lt;old name&gt; &lt;new name&gt;</span><br />
To see your city borders, do <span style="font-weight: bold;" class="mycode_b">/res show</span><br />
To Manage your city enter/leave messages, do <span style="font-weight: bold;" class="mycode_b">/res message &lt;cityname&gt; [enter/leave] &lt;message you want to set&gt;</span> <br />
<br />
<br />
</div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size">Tutorial - Land Claiming in DC13</span><br />
<br />
<br />
<br />
DC13 uses the Residence plugin for land claims. You can go to the plugin wiki below to read more about it.<br />
<span style="font-style: italic;" class="mycode_i"><a href="https://github.com/Zrips/Residence/wiki" target="_blank" class="mycode_url">Click here to be taken to the plugin wiki</a></span></div>
<div style="text-align: center;" class="mycode_align">
The full command list is on the plugin wiki above, but you can do <span style="font-weight: bold;" class="mycode_b">/res</span> to see command help in-game and <span style="font-weight: bold;" class="mycode_b">/res ? &lt;page number&gt;</span> to see other page numbers in the in-game dialog.<br />
<br />
To create a residence(city/land claim/whatever you want to call it), you can either manually select a radius around you, or select a large area with the selection tool(mentioned below)<br />
<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">To select an area around you to claim:</span></div>
<div style="text-align: center;" class="mycode_align">
To select a radius around you: <span style="font-weight: bold;" class="mycode_b">do, /res select [x] [y] [z]</span>. </div>
<div style="text-align: center;" class="mycode_align">The minimum x and z radius is 5.<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">To manually select the borders of an area to claim:</span><br />
<br />
To manually select an area, select two corner (diagonal) points with a wooden hoe. </div>
<div style="text-align: center;" class="mycode_align">Left click to mark point #1, right click to mark point #2.<br />
<br />
<span style="font-size: large;" class="mycode_size">To finish and claim your area:</span></div>
<div style="text-align: center;" class="mycode_align">
Once you have made your selection, to finish and create your claim, do </div>
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b">/res create &lt;your city name here&gt;</span>.</div>
<div style="text-align: center;" class="mycode_align">
<br />
<br />
<span style="font-size: large;" class="mycode_size">To expand the area of your claim:</span><br />
<br />
To add more area to your city, use the <span style="font-weight: bold;" class="mycode_b">/res expand &lt;number of blocks in the direction you're facing&gt;</span> command. </div>
<div style="text-align: center;" class="mycode_align">Example: doing /res expand 20 while facing south, will extend your city's border by 20 blocks on the south side.<br />
<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">To add a player to your city</span>, </div>
<div style="text-align: center;" class="mycode_align">do <span style="font-weight: bold;" class="mycode_b">/res padd &lt;player name&gt;</span></div>
<div style="text-align: center;" class="mycode_align">
<span style="font-size: large;" class="mycode_size">To remove a player from your city</span>, </div>
<div style="text-align: center;" class="mycode_align">do <span style="font-weight: bold;" class="mycode_b">/res pdel &lt;player name&gt;</span><br />
<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">How subzones work:</span><br />
<br />
A subzone is another claim within your claim. This claim can have different flags and settings. </div>
<div style="text-align: center;" class="mycode_align">Subzones are most often used to grant other players a certain area to build within your town, or to open farms to the public, while keeping the main area closed off.</div>
<div style="text-align: center;" class="mycode_align">Subzones can have their own owners, flags, and everything else. The city owner also has access to the subzone.<br />
<br />
To add a subzone to your city,</div>
<div style="text-align: center;" class="mycode_align">do <span style="font-weight: bold;" class="mycode_b">/res subzone &lt;city name&gt; &lt;new subzone name&gt;</span><br />
<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">How flags work:</span><br />
<br />
Cities also have customizable flags. Flags can be used to enable or disable certain things within your city. </div>
<br />
<div style="text-align: center;" class="mycode_align">Do <span style="font-weight: bold;" class="mycode_b">/res flags ? &lt;page number (1-15)&gt;</span> to see flag information.</div>
<div style="text-align: center;" class="mycode_align">
<span style="font-size: large;" class="mycode_size">To add/edit a flag</span>,</div>
<div style="text-align: center;" class="mycode_align"> do <span style="font-weight: bold;" class="mycode_b">/res &lt;set&gt; &lt;city name&gt; &lt;flag name&gt; &lt;true/false/remove&gt;</span><br />
<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">Other common commands you'll likely want to use:</span><br />
<br />
To see information about the city you are standing in, do <span style="font-weight: bold;" class="mycode_b">/res info</span> or click on the ground with a <span style="font-weight: bold;" class="mycode_b">stick</span><br />
To rename your city, do <span style="font-weight: bold;" class="mycode_b">/res rename &lt;old name&gt; &lt;new name&gt;</span><br />
To see your city borders, do <span style="font-weight: bold;" class="mycode_b">/res show</span><br />
To Manage your city enter/leave messages, do <span style="font-weight: bold;" class="mycode_b">/res message &lt;cityname&gt; [enter/leave] &lt;message you want to set&gt;</span> <br />
<br />
<br />
</div>]]></content:encoded>
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		<item>
			<title><![CDATA[TUTORIAL - Towny (WIP)]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=1130</link>
			<pubDate>Mon, 09 Jan 2017 23:27:32 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=1130</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Towny Tutorial 1.0</span></span></div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Table of Contents</span></span></div>
<br />
<br />
<div style="text-align: center;" class="mycode_align">
<span style="color: #00BFFF;" class="mycode_color">Towny Updates<br />
Town Creation<br />
Town Expansion<br />
Ranks<br />
Town Management<br />
Permissions<br />
Plots<br />
Town Bank<br />
Town Tiers without Players<br />
Nation Creation<br />
Nation Management<br />
Alliances and Enemies<br />
Bugs Progress Tracker<br />
Bug or Question Submissions</span><br />
</div>
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Towny Updates:</span></span><br />
<br />
No official updates from towny yet, sorry!<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Town Creation:</span></span><br />
<br />
Towns are created using a simple command, but it must be used this exact way. Certain characters (*,",@, etc) can cause it to fail.<br />
/town new (name)<br />
Spaces can be inserted using the '_' key. For example: /town new New_Harbour<br />
The town's spawn or homeblock will be located where you are currently standing and the chunk (16x16 block area) around you will be claimed.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Town Expansion:</span></span><br />
<br />
As the mayor of your new town, you can use "/town claim" on a chunk of wilderness attached to your town to claim it for your town. If the chunk is not near your city's borders, you can do "/town claim outpost" for a fee of 500REM to make an outpost. You can teleport here using "/t outpost (number)", the outpost number is in the order of which they were made. There is no way to rename them.<br />
<br />
More complicated, you can do "/town claim circle (radius)" to claim land in a circle around you. For example: "/town claim circle 3" would claim 3 chunks in four different directions from my chunk, rounded out to claim a circular area. "/town claim rect 3" would do the same thing, but in a square shape.<br />
<br />
"/town unclaim" Unclaims your current chunk.<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Ranks:</span></span><br />
<br />
Let's say JohnCena has been in your town for a while and you want him to be your Sheriff. This can be accomplished by using the command: "/town rank add JohnCena sheriff". "/town rank remove JohnCena sheriff" is to remove a resident like JohnCena from sheriff for RKO'ing too many noobs.<br />
<br />
The available ranks are: assistant, helper, vip, sheriff.<br />
<br />
If you want to hand over mayor to someone, be careful, the command is permanent: "/town set mayor JohnCena"<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Town Management:</span></span><br />
<br />
There are a lot of features for management, but it is good to know them even if you don't want to use them all.<br />
<br />
"/town set board (message)" Sets a message for your town's people to read upon logging in or using the Towny town menu.<br />
<br />
"/town set homeblock" Moves the location of "/town spawn" to your location.<br />
<br />
"/town set plotprice (price)" Sets the default price of normal plots.<br />
<br />
"/town set shopprice (price)" Sets the default price of shop plots.<br />
<br />
"/town set embassyprice (price)" Sets the default price of embassy plots.<br />
<br />
"/town set name (name)" Renames your town.<br />
<br />
"/town set outpost" Sets the chunk your are in as an outpost spawn.<br />
<br />
"/town set spawn" Resets the spawn - within your homeblock - to your location.<br />
<br />
"/town set jail" Sets the chunk you are in as a jail.<br />
<br />
"/town set tag (four letters or numbers)" Sets the chat tag for your town.<br />
<br />
"/town set tag clear" Removes your chat tag.<br />
<br />
"/town delete" Should remove your town entirely.<br />
<br />
"/town buy" Lists plots for sale.<br />
<br />
"/town toggle open" Sets the town to let anyone in at any time without an invite. <br />
<br />
"/town toggle mobs" Sets hostile mob spawns on or off, mobs that enter claimed land will disappear.. (Default is off)<br />
<br />
"/town toggle public" I believe this sets if randoms are allowed to spawn to your town or not.<br />
<br />
"/town toggle pvp" Toggle your PvP on or off. (Default is off)<br />
<br />
"/town toggle explosion" Toggles TnT or other explosions on or off. (Default is off)<br />
<br />
"/town toggle fire" Toggles the spread of fire and usage of fire starting items on or off. (Default is off)<br />
<br />
"/town toggle jail (number) (resident)" Not active yet, more to come.<br />
<br />
"/town ranklist" Displays the ranked players in your command structure.<br />
<br />
"/town reslist" Displays the peasants. <br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Permissions:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Plots:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Town Bank:</span></span><br />
<br />
<br />
"/town deposit (amount)" Deposits money into your bank.<br />
<br />
Mayors can withdraw money with "/town withdraw (amount)".<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Town Tiers without Players:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Nation Creation:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Nation Management:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Alliances and Enemies:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Bugs Progress Tracker:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Other Features:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Bug Report:</span></span><br />
<br />
Thanks for reading!]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Towny Tutorial 1.0</span></span></div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Table of Contents</span></span></div>
<br />
<br />
<div style="text-align: center;" class="mycode_align">
<span style="color: #00BFFF;" class="mycode_color">Towny Updates<br />
Town Creation<br />
Town Expansion<br />
Ranks<br />
Town Management<br />
Permissions<br />
Plots<br />
Town Bank<br />
Town Tiers without Players<br />
Nation Creation<br />
Nation Management<br />
Alliances and Enemies<br />
Bugs Progress Tracker<br />
Bug or Question Submissions</span><br />
</div>
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Towny Updates:</span></span><br />
<br />
No official updates from towny yet, sorry!<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Town Creation:</span></span><br />
<br />
Towns are created using a simple command, but it must be used this exact way. Certain characters (*,",@, etc) can cause it to fail.<br />
/town new (name)<br />
Spaces can be inserted using the '_' key. For example: /town new New_Harbour<br />
The town's spawn or homeblock will be located where you are currently standing and the chunk (16x16 block area) around you will be claimed.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Town Expansion:</span></span><br />
<br />
As the mayor of your new town, you can use "/town claim" on a chunk of wilderness attached to your town to claim it for your town. If the chunk is not near your city's borders, you can do "/town claim outpost" for a fee of 500REM to make an outpost. You can teleport here using "/t outpost (number)", the outpost number is in the order of which they were made. There is no way to rename them.<br />
<br />
More complicated, you can do "/town claim circle (radius)" to claim land in a circle around you. For example: "/town claim circle 3" would claim 3 chunks in four different directions from my chunk, rounded out to claim a circular area. "/town claim rect 3" would do the same thing, but in a square shape.<br />
<br />
"/town unclaim" Unclaims your current chunk.<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Ranks:</span></span><br />
<br />
Let's say JohnCena has been in your town for a while and you want him to be your Sheriff. This can be accomplished by using the command: "/town rank add JohnCena sheriff". "/town rank remove JohnCena sheriff" is to remove a resident like JohnCena from sheriff for RKO'ing too many noobs.<br />
<br />
The available ranks are: assistant, helper, vip, sheriff.<br />
<br />
If you want to hand over mayor to someone, be careful, the command is permanent: "/town set mayor JohnCena"<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Town Management:</span></span><br />
<br />
There are a lot of features for management, but it is good to know them even if you don't want to use them all.<br />
<br />
"/town set board (message)" Sets a message for your town's people to read upon logging in or using the Towny town menu.<br />
<br />
"/town set homeblock" Moves the location of "/town spawn" to your location.<br />
<br />
"/town set plotprice (price)" Sets the default price of normal plots.<br />
<br />
"/town set shopprice (price)" Sets the default price of shop plots.<br />
<br />
"/town set embassyprice (price)" Sets the default price of embassy plots.<br />
<br />
"/town set name (name)" Renames your town.<br />
<br />
"/town set outpost" Sets the chunk your are in as an outpost spawn.<br />
<br />
"/town set spawn" Resets the spawn - within your homeblock - to your location.<br />
<br />
"/town set jail" Sets the chunk you are in as a jail.<br />
<br />
"/town set tag (four letters or numbers)" Sets the chat tag for your town.<br />
<br />
"/town set tag clear" Removes your chat tag.<br />
<br />
"/town delete" Should remove your town entirely.<br />
<br />
"/town buy" Lists plots for sale.<br />
<br />
"/town toggle open" Sets the town to let anyone in at any time without an invite. <br />
<br />
"/town toggle mobs" Sets hostile mob spawns on or off, mobs that enter claimed land will disappear.. (Default is off)<br />
<br />
"/town toggle public" I believe this sets if randoms are allowed to spawn to your town or not.<br />
<br />
"/town toggle pvp" Toggle your PvP on or off. (Default is off)<br />
<br />
"/town toggle explosion" Toggles TnT or other explosions on or off. (Default is off)<br />
<br />
"/town toggle fire" Toggles the spread of fire and usage of fire starting items on or off. (Default is off)<br />
<br />
"/town toggle jail (number) (resident)" Not active yet, more to come.<br />
<br />
"/town ranklist" Displays the ranked players in your command structure.<br />
<br />
"/town reslist" Displays the peasants. <br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Permissions:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Plots:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Town Bank:</span></span><br />
<br />
<br />
"/town deposit (amount)" Deposits money into your bank.<br />
<br />
Mayors can withdraw money with "/town withdraw (amount)".<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Town Tiers without Players:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Nation Creation:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Nation Management:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Alliances and Enemies:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Bugs Progress Tracker:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Other Features:</span></span><br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Bug Report:</span></span><br />
<br />
Thanks for reading!]]></content:encoded>
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			<title><![CDATA[Cuboid]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=945</link>
			<pubDate>Sun, 17 Jul 2016 02:48:20 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=945</guid>
			<description><![CDATA[I am a member of a cuboid called the999'sarea.  I can't mine anything (no permission), can't build, etc.  What happened?<br />
Thorgon999]]></description>
			<content:encoded><![CDATA[I am a member of a cuboid called the999'sarea.  I can't mine anything (no permission), can't build, etc.  What happened?<br />
Thorgon999]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Is there going to be a DC10 spawn contest?]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=904</link>
			<pubDate>Wed, 16 Mar 2016 03:17:27 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=904</guid>
			<description><![CDATA[If so, when are the details published? I would like to enter my palace project as my spawn entry if we ever get around to having one.<br />
<br />
If there is not to be a spawn contest, I would like to hand over the design anyway so it can be put to use <img src="https://dreamcraft.org/images/smilies/tongue.gif" alt="Tongue" title="Tongue" class="smilie smilie_5" />]]></description>
			<content:encoded><![CDATA[If so, when are the details published? I would like to enter my palace project as my spawn entry if we ever get around to having one.<br />
<br />
If there is not to be a spawn contest, I would like to hand over the design anyway so it can be put to use <img src="https://dreamcraft.org/images/smilies/tongue.gif" alt="Tongue" title="Tongue" class="smilie smilie_5" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[TUTORIAL - How to change your Minecraft version]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=899</link>
			<pubDate>Wed, 02 Mar 2016 05:14:06 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=899</guid>
			<description><![CDATA[For those of you wondering why you wound up on a strange map now that 1.9 has been released, worry no more. To get back to the normal server all you have to do is be using Minecraft version 1.8<br />
<br />
If you don't know how to change from version 1.9 to version 1.8, I'll explain.<br />
<br />
Step 1: Open up your Minecraft launcher<br />
<br />
<img src="http://i.imgur.com/CweOXkP.jpg" alt="[Image: CweOXkP.jpg]" class="mycode_img" /><br />
<br />
Step 2: Click on "Edit Profile" in the bottom left. Then under "Use version:" select "release 1.8.9"<br />
<br />
<img src="http://i.imgur.com/rmH5G1g.jpg" alt="[Image: rmH5G1g.jpg]" class="mycode_img" /><br />
<br />
Step 3: Click "Save Profile"<br />
<br />
<img src="http://i.imgur.com/1ndFnEd.jpg" alt="[Image: 1ndFnEd.jpg]" class="mycode_img" /><br />
<br />
Step 4: In the bottom right it should say "Ready to play version 1.8.9". Now click "Play" and join the server as you normally would.<br />
<br />
<img src="http://i.imgur.com/U5edgtM.jpg" alt="[Image: U5edgtM.jpg]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[For those of you wondering why you wound up on a strange map now that 1.9 has been released, worry no more. To get back to the normal server all you have to do is be using Minecraft version 1.8<br />
<br />
If you don't know how to change from version 1.9 to version 1.8, I'll explain.<br />
<br />
Step 1: Open up your Minecraft launcher<br />
<br />
<img src="http://i.imgur.com/CweOXkP.jpg" alt="[Image: CweOXkP.jpg]" class="mycode_img" /><br />
<br />
Step 2: Click on "Edit Profile" in the bottom left. Then under "Use version:" select "release 1.8.9"<br />
<br />
<img src="http://i.imgur.com/rmH5G1g.jpg" alt="[Image: rmH5G1g.jpg]" class="mycode_img" /><br />
<br />
Step 3: Click "Save Profile"<br />
<br />
<img src="http://i.imgur.com/1ndFnEd.jpg" alt="[Image: 1ndFnEd.jpg]" class="mycode_img" /><br />
<br />
Step 4: In the bottom right it should say "Ready to play version 1.8.9". Now click "Play" and join the server as you normally would.<br />
<br />
<img src="http://i.imgur.com/U5edgtM.jpg" alt="[Image: U5edgtM.jpg]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mods]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=855</link>
			<pubDate>Sat, 19 Sep 2015 02:58:10 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=855</guid>
			<description><![CDATA[What mods are allowed in dreamcraft? I want to use shaders and minimap]]></description>
			<content:encoded><![CDATA[What mods are allowed in dreamcraft? I want to use shaders and minimap]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[TUTORIAL - How to Join]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=846</link>
			<pubDate>Thu, 03 Sep 2015 03:24:44 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=846</guid>
			<description><![CDATA[1. Open up minecraft (make sure you have version 1.15.1)<br />
<br />
<img src="http://i.imgur.com/A7SbgG3.png" alt="[Image: A7SbgG3.png]" class="mycode_img" /><br />
<br />
2. At the title menu click "multiplayer"<br />
<br />
<img src="http://i.imgur.com/DH8jjmq.png" alt="[Image: DH8jjmq.png]" class="mycode_img" /><br />
<br />
3. Click "Add server"<br />
<br />
<img src="http://i.imgur.com/cjMqlU3.png" alt="[Image: cjMqlU3.png]" class="mycode_img" /><br />
<br />
4. Enter the info exactly as shown and click "Done"<br />
<br />
<img src="http://i.imgur.com/4wCZo9E.png" alt="[Image: 4wCZo9E.png]" class="mycode_img" /><br />
<br />
5. Click on the DreamCraft in the list of servers, and then click "Join Server" and you'll be good to go!<br />
<br />
NOTE: Once in-game you'll have to wait 15 minutes before you can place/break blocks]]></description>
			<content:encoded><![CDATA[1. Open up minecraft (make sure you have version 1.15.1)<br />
<br />
<img src="http://i.imgur.com/A7SbgG3.png" alt="[Image: A7SbgG3.png]" class="mycode_img" /><br />
<br />
2. At the title menu click "multiplayer"<br />
<br />
<img src="http://i.imgur.com/DH8jjmq.png" alt="[Image: DH8jjmq.png]" class="mycode_img" /><br />
<br />
3. Click "Add server"<br />
<br />
<img src="http://i.imgur.com/cjMqlU3.png" alt="[Image: cjMqlU3.png]" class="mycode_img" /><br />
<br />
4. Enter the info exactly as shown and click "Done"<br />
<br />
<img src="http://i.imgur.com/4wCZo9E.png" alt="[Image: 4wCZo9E.png]" class="mycode_img" /><br />
<br />
5. Click on the DreamCraft in the list of servers, and then click "Join Server" and you'll be good to go!<br />
<br />
NOTE: Once in-game you'll have to wait 15 minutes before you can place/break blocks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[TUTORIAL: Chest Protection]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=835</link>
			<pubDate>Mon, 31 Aug 2015 13:53:54 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=835</guid>
			<description><![CDATA[Hello. This is a tutorial that can help you protect your chests and some other items. There will be no pictures, sadly, so pls follow instructions closely.<br />
<br />
For new players to Dreamcraft, you would need to get a chest before you can do this.<br />
<br />
First, you would need to type in the command /lwc. <br />
Next, you would need to choose your protection type that you want, and type it in the command bar.<br />
Finally, you would need to click on what you want to protect.<br />
<br />
DISCLAIMER: This is only a tutorial to lwc because I couldn't find the original forum so i made this to help new players.]]></description>
			<content:encoded><![CDATA[Hello. This is a tutorial that can help you protect your chests and some other items. There will be no pictures, sadly, so pls follow instructions closely.<br />
<br />
For new players to Dreamcraft, you would need to get a chest before you can do this.<br />
<br />
First, you would need to type in the command /lwc. <br />
Next, you would need to choose your protection type that you want, and type it in the command bar.<br />
Finally, you would need to click on what you want to protect.<br />
<br />
DISCLAIMER: This is only a tutorial to lwc because I couldn't find the original forum so i made this to help new players.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Help recovering long-lost account (LG_ChOwDeR)]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=806</link>
			<pubDate>Thu, 13 Aug 2015 05:17:34 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=806</guid>
			<description><![CDATA[Hey guys, its LG, some of you might remember me from way back, but most probably wont. I haven't been very active the past couple of years.<br />
<br />
I've had a problem on the forums for a while now with logging into my old account (LG_ChOwDeR). No password works, and I get an invalid email error when I try to recover my password (I am using the email linked to the account). It could possibly be due to inactivity or something else.<br />
<br />
Anyways is there any way I can get that account back? If not could it be deleted so I can get my name back? If some kind of verification is needed I'm sure I can provide it.<br />
<br />
Thanks in advance guys.]]></description>
			<content:encoded><![CDATA[Hey guys, its LG, some of you might remember me from way back, but most probably wont. I haven't been very active the past couple of years.<br />
<br />
I've had a problem on the forums for a while now with logging into my old account (LG_ChOwDeR). No password works, and I get an invalid email error when I try to recover my password (I am using the email linked to the account). It could possibly be due to inactivity or something else.<br />
<br />
Anyways is there any way I can get that account back? If not could it be deleted so I can get my name back? If some kind of verification is needed I'm sure I can provide it.<br />
<br />
Thanks in advance guys.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[setting up shops]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=787</link>
			<pubDate>Thu, 06 Aug 2015 16:14:25 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=787</guid>
			<description><![CDATA[how do u set up shops?]]></description>
			<content:encoded><![CDATA[how do u set up shops?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[TUTORIAL - Cuboid Regulations]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=774</link>
			<pubDate>Sat, 01 Aug 2015 05:36:51 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=774</guid>
			<description><![CDATA[<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Updates 12/14/2015: Changed minimum distance allowed between new cuboids from 100 to 50. Changed maximum number of cuboids per player to a different system; instead of specific maximums per cuboid type, there is a maximum of THREE cuboids per player (any type as long as total is under 3).</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: xx-large;" class="mycode_size">Cuboids</span></span></span></div>
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/JK8xXee.jpg" width="800" height="400" alt="[Image: JK8xXee.jpg]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">What they are</span></span></span></div>
Cuboids are zones in the world of Dreamcraft that only permit staff or certain players to build within. This protects a cuboided area from just about all types of griefing, as well as allows for special "flags" to be added to give the cuboid extra features such as regeneration, disallowing snow-fall, and denying mob-spawning. YOU STILL NEED TO LOCK CHESTS/DOORS IN CUBOIDS WITH /LWC. <br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Joining a cuboid</span></span></span></div>
Find out who owns the cuboid, and then ask them if you may join. You can see cuboid info either in game(go to the cuboid, type command /rg info) or on our dynamic world map(go to the website <a href="http://www.dreamcraft.org:8123" target="_blank" class="mycode_url">http://www.dreamcraft.org:8123</a>, then click on a cuboid). Cuboid owners have the right to decide who is able to build in their cuboid. If your request to join their cuboid is denied, do not harass them further. Find another cuboid to join or ask for your own.<br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Asking for a cuboid</span></span></span></div>
Staff is able to create cuboids and edit existing ones. You may ask any staff member to set up a cuboid. However, you can't just protect any area of land of any size. There are a few things you need to have done before your request can be filled...<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #A9A9A9;" class="mycode_color">- Make sure your cuboid is at least 50 blocks away from the closest other cuboids (can be closer with written consent of affected cuboid owners).</span><br />
- You do not own more than the allowed limit of cuboids(more info in the "Cuboid Types" section).<br />
<span style="color: #A9A9A9;" class="mycode_color">- Have a name for the area planned out(something unique and identifying, not just "myhouse").</span><br />
- Decide what you want to build(more info in the "Cuboid Types" section).<br />
<span style="color: #A9A9A9;" class="mycode_color">- Set up the area(more info in the "Setting up the area" section).</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cuboid Types</span></span></span></div>
Players can have up to THREE (3) cuboids of their choosing (except for server cuboids, which are server-owned). The types are as follows:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Server Cuboid</span>: These cuboids are used to protect server related areas or builds. Spawn and PlayerMarket are two examples of server cuboids. Server cuboid names start with "0_", for example, "0_Spawn".<br />
<br />
<span style="font-weight: bold;" class="mycode_b">City Cuboid</span>: This is to protect larger areas of land and can be expanded to larger sizes, depending on the activity of the area and how many players belong to it. City cuboid names start with "1_", for example, "1_lostusercity".<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Personal Cuboid</span>: This is to protect a small area of land, usually as a personal player plot. Personal plots can not be expanded. Personal cuboid names start with "2_", for example, "2_lostuserhouse".<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Farm Cuboid</span>: This is to protect a farm of any type. The allowed size of farm cuboids depends on the type of farm. Wheat/plant farms can be larger, while mob farms must be smaller to be protected. Farm cuboid names start with "3_", for example, "3_lostuserfarm".<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Shop Cuboid</span>: These cuboids are made for player shops. The size is around the same size of personal cuboids, and for a single building. Shop cuboid names start with "4_", for example, "4_Shop1".<br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Setting up the area</span></span></span></div>
Place a granite block at one far corner, and a granite block at the other far corner. Do not worry about vertical height on your block markers, that can be discussed depending on your cuboid type. Staff will look for these granite blocks when setting up the cuboid, and if they aren't there, you may not get your area protected. Make sure your area is of a reasonable size. The more players you have building in the cuboid, the larger we will allow the cuboid to be. Refer to the dynamic world map(<a href="http://www.dreamcraft.org:8123" target="_blank" class="mycode_url">http://www.dreamcraft.org:8123</a>) to compare your requested cuboid size to others that already exist. If the cuboid you are requesting is much larger than others, then your request may be denied. When you are ready to make your request, /mail a GM staff member your request and they will consult with you when possible.<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/NucL7vw.jpg" width="600" height="300" alt="[Image: NucL7vw.jpg]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Expanding the area</span></span></span></div>
You can request for staff to expand your cuboid if you seem to need more room and/or have acquired additional members for the cuboid. Place granite blocks at the far corners of the new area, as you did with the initial setup. If your request is accepted, we will redefine the cuboid to have the new area. Again, please be wary of the cuboids around yours, as well as keeping your cuboid at a reasonable size. Also, if your cuboid is a personal or shop cuboid, expanding might not be an option.<br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Related Commands</span></span></span></div>
[optional_parameter] &lt;required_parameter&gt;<br />
<span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">/rg info [cuboidname]</span></span><br />
Show cuboid info, such as location, owners, members, and flags.<br />
<span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">/rg addmember &lt;cuboidname&gt; &lt;membername&gt;</span></span><br />
Owners of cuboids can use this command to add members to their cuboids.<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #339933;" class="mycode_color">/rg removemember &lt;cuboidname&gt; &lt;membername&gt;</span></span><br />
Owners of cuboids can use this command to remove members from their cuboids.<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #339933;" class="mycode_color">/rg flag &lt;cuboidname&gt; greeting &lt;message&gt;</span></span><br />
Owners of cuboids can use this command to set the greeting for their cuboid. This displays the &lt;message&gt; when entering the cuboid area.<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #339933;" class="mycode_color">/rg flag &lt;cuboidname&gt; farewell &lt;message&gt;</span></span><br />
Owners of cuboids can use this command to set the farewell for their cuboid. This displays the &lt;message&gt; when leaving the cuboid area.<br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flags for purchase</span></span></span></div>
"Flags" are additional game rules that can be set for established cuboids. Regeneration, mob-spawning, PVP, water-flow, and many more can be purchased with "REM", Dreamcraft's in-game currency. The list of purchasable flags will be posted when flag-purchasing is added.<br />
<br />
<span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">-TO BE ADDED SOON™.</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Requesting a cuboid takedown</span></span></span></div>
Sometimes inactive players will be the owners of cuboids. If you wish to set a cuboid in a certain area but you are too close to an "inactive" cuboid, OR if you wish for a current inactive cuboid to be moved/removed, then you can ask staff and we will begin the process to see if the cuboid can be removed.]]></description>
			<content:encoded><![CDATA[<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Updates 12/14/2015: Changed minimum distance allowed between new cuboids from 100 to 50. Changed maximum number of cuboids per player to a different system; instead of specific maximums per cuboid type, there is a maximum of THREE cuboids per player (any type as long as total is under 3).</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: xx-large;" class="mycode_size">Cuboids</span></span></span></div>
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/JK8xXee.jpg" width="800" height="400" alt="[Image: JK8xXee.jpg]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">What they are</span></span></span></div>
Cuboids are zones in the world of Dreamcraft that only permit staff or certain players to build within. This protects a cuboided area from just about all types of griefing, as well as allows for special "flags" to be added to give the cuboid extra features such as regeneration, disallowing snow-fall, and denying mob-spawning. YOU STILL NEED TO LOCK CHESTS/DOORS IN CUBOIDS WITH /LWC. <br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Joining a cuboid</span></span></span></div>
Find out who owns the cuboid, and then ask them if you may join. You can see cuboid info either in game(go to the cuboid, type command /rg info) or on our dynamic world map(go to the website <a href="http://www.dreamcraft.org:8123" target="_blank" class="mycode_url">http://www.dreamcraft.org:8123</a>, then click on a cuboid). Cuboid owners have the right to decide who is able to build in their cuboid. If your request to join their cuboid is denied, do not harass them further. Find another cuboid to join or ask for your own.<br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Asking for a cuboid</span></span></span></div>
Staff is able to create cuboids and edit existing ones. You may ask any staff member to set up a cuboid. However, you can't just protect any area of land of any size. There are a few things you need to have done before your request can be filled...<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #A9A9A9;" class="mycode_color">- Make sure your cuboid is at least 50 blocks away from the closest other cuboids (can be closer with written consent of affected cuboid owners).</span><br />
- You do not own more than the allowed limit of cuboids(more info in the "Cuboid Types" section).<br />
<span style="color: #A9A9A9;" class="mycode_color">- Have a name for the area planned out(something unique and identifying, not just "myhouse").</span><br />
- Decide what you want to build(more info in the "Cuboid Types" section).<br />
<span style="color: #A9A9A9;" class="mycode_color">- Set up the area(more info in the "Setting up the area" section).</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cuboid Types</span></span></span></div>
Players can have up to THREE (3) cuboids of their choosing (except for server cuboids, which are server-owned). The types are as follows:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Server Cuboid</span>: These cuboids are used to protect server related areas or builds. Spawn and PlayerMarket are two examples of server cuboids. Server cuboid names start with "0_", for example, "0_Spawn".<br />
<br />
<span style="font-weight: bold;" class="mycode_b">City Cuboid</span>: This is to protect larger areas of land and can be expanded to larger sizes, depending on the activity of the area and how many players belong to it. City cuboid names start with "1_", for example, "1_lostusercity".<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Personal Cuboid</span>: This is to protect a small area of land, usually as a personal player plot. Personal plots can not be expanded. Personal cuboid names start with "2_", for example, "2_lostuserhouse".<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Farm Cuboid</span>: This is to protect a farm of any type. The allowed size of farm cuboids depends on the type of farm. Wheat/plant farms can be larger, while mob farms must be smaller to be protected. Farm cuboid names start with "3_", for example, "3_lostuserfarm".<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Shop Cuboid</span>: These cuboids are made for player shops. The size is around the same size of personal cuboids, and for a single building. Shop cuboid names start with "4_", for example, "4_Shop1".<br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Setting up the area</span></span></span></div>
Place a granite block at one far corner, and a granite block at the other far corner. Do not worry about vertical height on your block markers, that can be discussed depending on your cuboid type. Staff will look for these granite blocks when setting up the cuboid, and if they aren't there, you may not get your area protected. Make sure your area is of a reasonable size. The more players you have building in the cuboid, the larger we will allow the cuboid to be. Refer to the dynamic world map(<a href="http://www.dreamcraft.org:8123" target="_blank" class="mycode_url">http://www.dreamcraft.org:8123</a>) to compare your requested cuboid size to others that already exist. If the cuboid you are requesting is much larger than others, then your request may be denied. When you are ready to make your request, /mail a GM staff member your request and they will consult with you when possible.<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/NucL7vw.jpg" width="600" height="300" alt="[Image: NucL7vw.jpg]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Expanding the area</span></span></span></div>
You can request for staff to expand your cuboid if you seem to need more room and/or have acquired additional members for the cuboid. Place granite blocks at the far corners of the new area, as you did with the initial setup. If your request is accepted, we will redefine the cuboid to have the new area. Again, please be wary of the cuboids around yours, as well as keeping your cuboid at a reasonable size. Also, if your cuboid is a personal or shop cuboid, expanding might not be an option.<br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Related Commands</span></span></span></div>
[optional_parameter] &lt;required_parameter&gt;<br />
<span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">/rg info [cuboidname]</span></span><br />
Show cuboid info, such as location, owners, members, and flags.<br />
<span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">/rg addmember &lt;cuboidname&gt; &lt;membername&gt;</span></span><br />
Owners of cuboids can use this command to add members to their cuboids.<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #339933;" class="mycode_color">/rg removemember &lt;cuboidname&gt; &lt;membername&gt;</span></span><br />
Owners of cuboids can use this command to remove members from their cuboids.<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #339933;" class="mycode_color">/rg flag &lt;cuboidname&gt; greeting &lt;message&gt;</span></span><br />
Owners of cuboids can use this command to set the greeting for their cuboid. This displays the &lt;message&gt; when entering the cuboid area.<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #339933;" class="mycode_color">/rg flag &lt;cuboidname&gt; farewell &lt;message&gt;</span></span><br />
Owners of cuboids can use this command to set the farewell for their cuboid. This displays the &lt;message&gt; when leaving the cuboid area.<br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flags for purchase</span></span></span></div>
"Flags" are additional game rules that can be set for established cuboids. Regeneration, mob-spawning, PVP, water-flow, and many more can be purchased with "REM", Dreamcraft's in-game currency. The list of purchasable flags will be posted when flag-purchasing is added.<br />
<br />
<span style="color: #339933;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">-TO BE ADDED SOON™.</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align">-</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Requesting a cuboid takedown</span></span></span></div>
Sometimes inactive players will be the owners of cuboids. If you wish to set a cuboid in a certain area but you are too close to an "inactive" cuboid, OR if you wish for a current inactive cuboid to be moved/removed, then you can ask staff and we will begin the process to see if the cuboid can be removed.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[TUTORIAL - Stargates]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=691</link>
			<pubDate>Mon, 29 Jun 2015 09:51:38 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=691</guid>
			<description><![CDATA[<a href="http://forum.thedgtl.net/viewtopic.php?t=5#ins" target="_blank" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">THIS LINK GOES TO THE DEVELOPER'S OWN NOTES</span></a>, which will also be copied below.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">BUILDING A STARGATE</span></span></span><br />
<br />
    <span style="font-weight: bold;" class="mycode_b">OO</span><br />
<span style="font-weight: bold;" class="mycode_b">   O  O</span> - These are Obsidian blocks. You need 10.<br />
<span style="font-weight: bold;" class="mycode_b">   O  O</span> - Place a sign on either of these two blocks of Obsidian.<br />
<span style="font-weight: bold;" class="mycode_b">   O  O</span><br />
<span style="font-weight: bold;" class="mycode_b">    OO</span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">SIGN LAYOUT</span></span></span><br />
- Line 1: Gate Name (Max 11 characters)<br />
- Line 2: Destination Name [Optional] (Max 11 characters, used for fixed-gates only)<br />
- Line 3: Network name [Optional] (Max 11 characters)<br />
- Line 4: Options [Optional] :<br />
         'A' for always-on fixed gate<br />
         'H' for hidden networked gate<br />
         'P' for a private gate<br />
         'F' for a free gate<br />
         'B' is for a backwards facing gate (You will exit the back)<br />
         'S' is for showing an always-on gate in the network list<br />
         'N' is for hiding the network name<br />
         'R' is for random gates. These follow standard permissions of gates, but have a random exit location every time a player enters.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="text-decoration: underline;" class="mycode_u">EXAMPLE</span></span></span><br />
Start with an obsidian gate using the "building a stargate" example above.  The corners can be whatever you wish; I chose sponge! The obsidian block next to the magenta wool is where you will place the sign.<br />
<img src="http://i.imgur.com/3rdC5gP.png" alt="[Image: 3rdC5gP.png]" class="mycode_img" /><br />
<br />
Place the sign, using the "Sign Layout" section above.  For my example, I went with what most gates will have, a gate name("LostGate") and a network name("LostNetwork").  NOTE: The second and fourth lines on the sign are optional and can customize how the startgate/network operates. Read the "Sign Layout" section above and feel free to experiment with different options.<br />
<img src="http://i.imgur.com/vGoCnaW.png" alt="[Image: vGoCnaW.png]" class="mycode_img" /><br />
<br />
And there, your gate is made!  The network "LostNetwork" did not exist before, so this gate doesn't go anywhere.  Now I'll make a second gate on this network.<br />
<img src="http://i.imgur.com/OzqfOzu.png" alt="[Image: OzqfOzu.png]" class="mycode_img" /><br />
<br />
Here's my sign for the second gate.  This gate name is "LostGate2", and the network is still the same, "LostNetwork".<br />
<img src="http://i.imgur.com/Nqzlin7.png" alt="[Image: Nqzlin7.png]" class="mycode_img" /><br />
<br />
The gates are done!  Lets test them out now.<br />
<img src="http://i.imgur.com/CWUrBNT.png" alt="[Image: CWUrBNT.png]" class="mycode_img" /><br />
<br />
Right-click the sign on one of the gates and it will show the list of gates you can warp to.  The only other gate on this network right now is "LostGate2", so that's the only one that will show.  Large networks will have many gates on this list.<br />
<img src="http://i.imgur.com/4ZDeFhH.png" alt="[Image: 4ZDeFhH.png]" class="mycode_img" /><br />
<br />
Once you select the gate you wish to warp to, right-click the button and then you can jump through!<br />
<img src="http://i.imgur.com/kF7Vm3n.png" alt="[Image: kF7Vm3n.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[<a href="http://forum.thedgtl.net/viewtopic.php?t=5#ins" target="_blank" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">THIS LINK GOES TO THE DEVELOPER'S OWN NOTES</span></a>, which will also be copied below.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">BUILDING A STARGATE</span></span></span><br />
<br />
    <span style="font-weight: bold;" class="mycode_b">OO</span><br />
<span style="font-weight: bold;" class="mycode_b">   O  O</span> - These are Obsidian blocks. You need 10.<br />
<span style="font-weight: bold;" class="mycode_b">   O  O</span> - Place a sign on either of these two blocks of Obsidian.<br />
<span style="font-weight: bold;" class="mycode_b">   O  O</span><br />
<span style="font-weight: bold;" class="mycode_b">    OO</span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">SIGN LAYOUT</span></span></span><br />
- Line 1: Gate Name (Max 11 characters)<br />
- Line 2: Destination Name [Optional] (Max 11 characters, used for fixed-gates only)<br />
- Line 3: Network name [Optional] (Max 11 characters)<br />
- Line 4: Options [Optional] :<br />
         'A' for always-on fixed gate<br />
         'H' for hidden networked gate<br />
         'P' for a private gate<br />
         'F' for a free gate<br />
         'B' is for a backwards facing gate (You will exit the back)<br />
         'S' is for showing an always-on gate in the network list<br />
         'N' is for hiding the network name<br />
         'R' is for random gates. These follow standard permissions of gates, but have a random exit location every time a player enters.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="text-decoration: underline;" class="mycode_u">EXAMPLE</span></span></span><br />
Start with an obsidian gate using the "building a stargate" example above.  The corners can be whatever you wish; I chose sponge! The obsidian block next to the magenta wool is where you will place the sign.<br />
<img src="http://i.imgur.com/3rdC5gP.png" alt="[Image: 3rdC5gP.png]" class="mycode_img" /><br />
<br />
Place the sign, using the "Sign Layout" section above.  For my example, I went with what most gates will have, a gate name("LostGate") and a network name("LostNetwork").  NOTE: The second and fourth lines on the sign are optional and can customize how the startgate/network operates. Read the "Sign Layout" section above and feel free to experiment with different options.<br />
<img src="http://i.imgur.com/vGoCnaW.png" alt="[Image: vGoCnaW.png]" class="mycode_img" /><br />
<br />
And there, your gate is made!  The network "LostNetwork" did not exist before, so this gate doesn't go anywhere.  Now I'll make a second gate on this network.<br />
<img src="http://i.imgur.com/OzqfOzu.png" alt="[Image: OzqfOzu.png]" class="mycode_img" /><br />
<br />
Here's my sign for the second gate.  This gate name is "LostGate2", and the network is still the same, "LostNetwork".<br />
<img src="http://i.imgur.com/Nqzlin7.png" alt="[Image: Nqzlin7.png]" class="mycode_img" /><br />
<br />
The gates are done!  Lets test them out now.<br />
<img src="http://i.imgur.com/CWUrBNT.png" alt="[Image: CWUrBNT.png]" class="mycode_img" /><br />
<br />
Right-click the sign on one of the gates and it will show the list of gates you can warp to.  The only other gate on this network right now is "LostGate2", so that's the only one that will show.  Large networks will have many gates on this list.<br />
<img src="http://i.imgur.com/4ZDeFhH.png" alt="[Image: 4ZDeFhH.png]" class="mycode_img" /><br />
<br />
Once you select the gate you wish to warp to, right-click the button and then you can jump through!<br />
<img src="http://i.imgur.com/kF7Vm3n.png" alt="[Image: kF7Vm3n.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Member Status and Hoppers]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=681</link>
			<pubDate>Fri, 26 Jun 2015 21:54:40 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=681</guid>
			<description><![CDATA[So ive just recently joined the server with my friend, and i was wondering if there was such a thing as members status. I notice in the chat how just about everyone thats on the server has some kinda title beside their names, but mine is blank. Are all these people with title staff members or are they members of the server? If they are members, how do i achieve that status. Also how do we get hoppers on this server? I need them for my farms.<br />
<br />
P.S. you guys should add an admin shop along with the player shops. Because there is almost nothing in the player shops at spawn, so no is really buying or selling. This means that there is almost no player economy on the server due to the lack of exchanges. I believe and admin shop would help fix that. Also i know there are more shops out there, like around peoples houses but its really tedious to just go around searching for houses that have shops with the items you are searching for.<br />
<br />
P.S.S. you guys should also give use access to /tpa and /tpahere. Its quite easy to lose ur friends and tpa would make it alot easier to find them. Also when you want to see peoples bases or you want them to see ur base, teleporting them there is a lot more convenient and faster than giving coords and them running or you showing them the way to ur house. Plus some people have forgotten how to get to their house from spawn.<br />
<br />
P.S.S.S. Also now that there are a good amount of people on the server, why dont we have some events? I looked at the event thread on the forums and the last event held was last year. I think it would be quite fun to have some sort of event for the players online, whether it be a pvp event, parkour, a race, or something. It could even be some sort of "break the base" event where players are given items to use to destroy a base built by admins and who ever gets in first wins. Anything would be better than nothing.]]></description>
			<content:encoded><![CDATA[So ive just recently joined the server with my friend, and i was wondering if there was such a thing as members status. I notice in the chat how just about everyone thats on the server has some kinda title beside their names, but mine is blank. Are all these people with title staff members or are they members of the server? If they are members, how do i achieve that status. Also how do we get hoppers on this server? I need them for my farms.<br />
<br />
P.S. you guys should add an admin shop along with the player shops. Because there is almost nothing in the player shops at spawn, so no is really buying or selling. This means that there is almost no player economy on the server due to the lack of exchanges. I believe and admin shop would help fix that. Also i know there are more shops out there, like around peoples houses but its really tedious to just go around searching for houses that have shops with the items you are searching for.<br />
<br />
P.S.S. you guys should also give use access to /tpa and /tpahere. Its quite easy to lose ur friends and tpa would make it alot easier to find them. Also when you want to see peoples bases or you want them to see ur base, teleporting them there is a lot more convenient and faster than giving coords and them running or you showing them the way to ur house. Plus some people have forgotten how to get to their house from spawn.<br />
<br />
P.S.S.S. Also now that there are a good amount of people on the server, why dont we have some events? I looked at the event thread on the forums and the last event held was last year. I think it would be quite fun to have some sort of event for the players online, whether it be a pvp event, parkour, a race, or something. It could even be some sort of "break the base" event where players are given items to use to destroy a base built by admins and who ever gets in first wins. Anything would be better than nothing.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[TUTORIAL - Editing Signs]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=676</link>
			<pubDate>Thu, 25 Jun 2015 11:58:27 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=676</guid>
			<description><![CDATA[Here's a quick tutorial for using our sign editing features.<br />
<br />
You can place a sign normally and edit it normally:<br />
<img src="http://i.imgur.com/QBJj8xJ.jpg" alt="[Image: QBJj8xJ.jpg]" class="mycode_img" /><br />
<br />
<br />
Or you can edit existing signs by holding an ink sac and right clicking the sign:<br />
<img src="http://i.imgur.com/VY91fSD.jpg" alt="[Image: VY91fSD.jpg]" class="mycode_img" /><br />
<br />
As you can see, I have a book here(with random gibberish) and you can right click a sign to paste the book's contents onto the sign:<br />
<img src="http://i.imgur.com/i3sDZY9.jpg" alt="[Image: i3sDZY9.jpg]" class="mycode_img" /><br />
<img src="http://i.imgur.com/OqeONpL.jpg" alt="[Image: OqeONpL.jpg]" class="mycode_img" /><br />
<br />
You can also edit signs using a command.  While looking at the sign, type /edit LINENUMBER NEWTEXT.  For example:<br />
<img src="http://i.imgur.com/9ntW9mK.jpg" alt="[Image: 9ntW9mK.jpg]" class="mycode_img" /><br />
<br />
Holding a piece of paper can copy a sign.  Right-click while holding the paper, and it makes a magical copy:<br />
<img src="http://i.imgur.com/rUJxfjF.jpg" alt="[Image: rUJxfjF.jpg]" class="mycode_img" /><br />
<br />
You can use this magical piece of paper to paste the copied sign onto another sign by left clicking the new sign:<br />
<img src="http://i.imgur.com/fl2ugk7.jpg" alt="[Image: fl2ugk7.jpg]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Here's a quick tutorial for using our sign editing features.<br />
<br />
You can place a sign normally and edit it normally:<br />
<img src="http://i.imgur.com/QBJj8xJ.jpg" alt="[Image: QBJj8xJ.jpg]" class="mycode_img" /><br />
<br />
<br />
Or you can edit existing signs by holding an ink sac and right clicking the sign:<br />
<img src="http://i.imgur.com/VY91fSD.jpg" alt="[Image: VY91fSD.jpg]" class="mycode_img" /><br />
<br />
As you can see, I have a book here(with random gibberish) and you can right click a sign to paste the book's contents onto the sign:<br />
<img src="http://i.imgur.com/i3sDZY9.jpg" alt="[Image: i3sDZY9.jpg]" class="mycode_img" /><br />
<img src="http://i.imgur.com/OqeONpL.jpg" alt="[Image: OqeONpL.jpg]" class="mycode_img" /><br />
<br />
You can also edit signs using a command.  While looking at the sign, type /edit LINENUMBER NEWTEXT.  For example:<br />
<img src="http://i.imgur.com/9ntW9mK.jpg" alt="[Image: 9ntW9mK.jpg]" class="mycode_img" /><br />
<br />
Holding a piece of paper can copy a sign.  Right-click while holding the paper, and it makes a magical copy:<br />
<img src="http://i.imgur.com/rUJxfjF.jpg" alt="[Image: rUJxfjF.jpg]" class="mycode_img" /><br />
<br />
You can use this magical piece of paper to paste the copied sign onto another sign by left clicking the new sign:<br />
<img src="http://i.imgur.com/fl2ugk7.jpg" alt="[Image: fl2ugk7.jpg]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MC Name Change]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=639</link>
			<pubDate>Sat, 06 Jun 2015 03:31:14 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=639</guid>
			<description><![CDATA[Hello there.<br />
<br />
So I recently have changed my username from Icee2199 to Imperial Knight (as you may have notcied) on almost everything, which includes Minecraft.<br />
<br />
I went to connect to the server and it disallowed my connection saying name changes weren't supported and such.<br />
<br />
Could this possibly be fixed? I'd rather stick with my new username as this is what I have everywhere else and I really don't like my old username.]]></description>
			<content:encoded><![CDATA[Hello there.<br />
<br />
So I recently have changed my username from Icee2199 to Imperial Knight (as you may have notcied) on almost everything, which includes Minecraft.<br />
<br />
I went to connect to the server and it disallowed my connection saying name changes weren't supported and such.<br />
<br />
Could this possibly be fixed? I'd rather stick with my new username as this is what I have everywhere else and I really don't like my old username.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hoppers]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=571</link>
			<pubDate>Sat, 21 Mar 2015 15:13:54 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=571</guid>
			<description><![CDATA[Has hoppers been disabled on the server?]]></description>
			<content:encoded><![CDATA[Has hoppers been disabled on the server?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mail]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=529</link>
			<pubDate>Tue, 18 Nov 2014 18:21:35 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=529</guid>
			<description><![CDATA[Hey, I've tried some stuff but I have no idea how to send a mail to any1 in the vanilla server, can some1 help me?]]></description>
			<content:encoded><![CDATA[Hey, I've tried some stuff but I have no idea how to send a mail to any1 in the vanilla server, can some1 help me?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Whitelist]]></title>
			<link>https://dreamcraft.org/showthread.php?tid=445</link>
			<pubDate>Thu, 03 Jul 2014 11:22:32 +0000</pubDate>
			<guid isPermaLink="false">https://dreamcraft.org/showthread.php?tid=445</guid>
			<description><![CDATA[I dont know how to whitelist can someone tell me please ?]]></description>
			<content:encoded><![CDATA[I dont know how to whitelist can someone tell me please ?]]></content:encoded>
		</item>
	</channel>
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