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[1.9/DC10] Phoenix Resurgam - Printable Version

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+--- Thread: [1.9/DC10] Phoenix Resurgam (/showthread.php?tid=883)

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[1.9/DC10] Phoenix Resurgam - Praefator - 02-15-2016

I've been sitting around with a project in my head for some time, that I haven't bothered with for some time, due to the lack of my own MC server, McEdit and quite frankly good ideas.

I am now in the process of dragging the ideas from the recesses of my mind and showing them to the world in all their glory.

General idea: 
200x200 palace area, with above-ground city amenities
Subterranean, dwarf-like underground for city residents. 

As far as underground goes, you can think of ornamented pillars, wide open, deep underground areas, and a lot of splendor. Think 'no expense spared'.

This project will likely take quite a long time to build, due to its sheer size, as well as the used materials. Once the total material list is published, you can expect certain materials to take a sharp spike in prices.


Since I am getting more and more excited the more I am envisioning it, here's a sneak peek at my masterwork Big Grin


[Image: Central%20Descent_zps2vjsdxwb.png]

Central Descent

[Image: Palace%20Main%20Gate_zpshgvnag79.png]

Palace Main Gate

[Image: Subway_zpsbjl4udne.png]

Subway Station

[Image: Gardens_zps6lgnnh5i.png]

View of the Park


RE: aoa's next ambitious project [TBA] - LG_ChOwDeR - 02-19-2016

I wouldn't mind giving a helping hand if I'm ever bored. Just know that I can't really get into MC(or any other videogame) for long nowadays, so who knows how long I'll end up playing. Still, I'd love to help out a bit.


RE: aoa's next ambitious project [TBA] - Praefator - 02-23-2016

(02-19-2016, 08:02 PM)LG_ChOwDeR Wrote: I wouldn't mind giving a helping hand if I'm ever bored. Just know that I can't really get into MC(or any other videogame) for long nowadays, so who knows how long I'll end up playing. Still, I'd love to help out a bit.

I'm adjusting the OP, although it's likely going to transform as we get closer to the new map Smile


RE: [1.9] Phoenix Resurgam - Praefator - 02-24-2016

Changes for today:
- Tweaked the Subway Station floor to decrease overall complexity
- Gave the Subway Station "a new wall of paint"
- Fully implemented planned subway minecart tracks

- Added a dual Park area (see OP for a picture!)
- Revised the main gate
- Completely reworked the walls
- Revised the Palace Fountain to be much more Palace-worthy




Plans for tomorrow:
- Revising the surface component of the Central Descent, as its bulkiness is a thorn in my side
- Getting started on the actual Palace structure and connect the pathways to it


RE: [1.9/DC10] Phoenix Resurgam - Praefator - 03-10-2016

Slight update, as I have been playing Path of Exile, Far Cry Primal & The Division.

Palace is getting along nicely; main building structure is done, just needs more exterior work and an actual interior. Side wings require substantial McEdit work to put into place.


RE: [1.9/DC10] Phoenix Resurgam - Praefator - 03-11-2016

Sneak peek at the (very much WIP) palace Big Grin

[Image: 2a066f78de.jpg]


RE: [1.9/DC10] Phoenix Resurgam - Oz-bar11 - 03-11-2016

The detailing up top is looking nice!


RE: [1.9/DC10] Phoenix Resurgam - Praefator - 03-11-2016

Thanks!

Fun fact: this entire build can only be built at Y ~105-140 or either the top won't fit, or the below ground portion won't be able to be dug out in its entirety Big Grin

To put it into perspective: the total Y difference between the very top and the very bottom is about 190 blocks, which is spanned across ~170 x 85 blocks Angel


RE: [1.9/DC10] Phoenix Resurgam - Praefator - 03-12-2016

Just what the doctor ordered: full frontal views Wink

[Image: Palace%20Front%20WIP_zpsvi2fkcze.png]

[Image: Palace%20Full%20Frontal%20WIP_zpsilzllv6n.png]


RE: [1.9/DC10] Phoenix Resurgam - Darkathenes - 03-12-2016

This is stunning, especially with that resource pack! I'd love some advice on building a palace, I've never constructed one before, but I am going to on DC10.