[Guide] Cities in DC12 - Darkstar1592 - 07-29-2018
Cities
- If any of you were around for DC5 or earlier, this may seem familiar
- Cities can be built and gain prestige and glory through a tier system
- A staff member must approve your city before it can be ranked up
How to Rank Up
- To rank up to the next city tier, you must meet all the requirements of that tier and have a staff member judge your town.
- If the staff member determines that your town is eligible for rank up, they will grant you the bonuses of that tier
- You must then update your city tier in your forum post to complete the rank up
Settlement
Requirements:
Perks:
City title: Settlement
Tier 1
Requirements:
- 32 gold ingots or 3 residents
- Town square
- Roads
- Planned living plots
- A public forum post in the Cities section of the forum with a resident list, city tier, map with directions from spawn or portal, and other information about your city
Perks:
City title: Village
Tier 2
Requirements:
- 64 gold ingots or 5 residents
- Town Hall
- Town Storage (With public chests, stocked)
- Crafting Hall
- Blacksmith room
- Smeltery
- Public crop farms
- Public mine
- Tavern / Restaurant
- Map room with at least 9 maps
- Non-torch lighting
Perks:
City title: Town
Tier 3
Requirements:
- 128 gold ingots or 7 residents
- Banners
- Library + Complete Lv. 30 enchanting room
- Brewing room
- City walls - not made of cobblestone (If not underwater or in the sky)
- Public animal farm
- Tree farm
- Stables
- Town jail
- Inn or Lodge
- Nether portal
- Lighthouse (if next to an ocean)
Perks:
City title: City
Tier 4
Requirements:
- 256 gold ingots or 9 residents
- A grand entranceway
- Art museum/gallery
- Road in the nether to the nearest nether fortress
- Vineyard
- Guard Tower
- Barracks
- PvP Arena
- Bank or vault
- Inn/Lodge must have 10 beds
- Tree farm must have every type of tree
- River or other natural water source (mountain spring, oasis, lake, ocean, ..) within 20 blocks of the city limits
- Fishing hut
- Water mill
Perks:
City title: Province
A portal at spawn to your city (optional in case you want privacy)
Tier 5
Requirements
- 256 gold ingots or 11 residents
- Villagers and houses for them
- Embassy for other towns
- Must have a farm for every crop and animal
- Wheat
- Melon
- Pumpkin
- Sugar Cane
- Potato
- Carrot
- Cocoa Beans
- Beetroot
- Nether Wart
2 Public works (i.e: statue, fountains, arenas, giant temple, observatory)
Port with boats and docks (if near a river or ocean)
Subway or other connection to nearest public area
A castle or large structure to establish power
A town attraction - Something large and unique that engages players (Spleef arena, casino, archery range, BE CREATIVE)
A full-size beacon
Marketplace
Perks:
City title: Country
A free end portal in the location of your choice
RE: [Guide] Cities in DC12 - Veresy - 07-31-2018
Is this that same cities idea I lost sleep over that one time? It's been so long!
RE: [Guide] Cities in DC12 - Darkstar1592 - 07-31-2018
(07-31-2018, 02:18 PM)Veresy Wrote: Is this that same cities idea I lost sleep over that one time? It's been so long!
Were you the one to come up with the cities plan for DC4/5?
RE: [Guide] Cities in DC12 - Veresy - 08-09-2018
I'm fairly certain I did, I remember needing to sleep on the idea because it was stressing me.
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