Dreamcraft

Full Version: [1.9/DC10] Phoenix Resurgam
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I've been sitting around with a project in my head for some time, that I haven't bothered with for some time, due to the lack of my own MC server, McEdit and quite frankly good ideas.

I am now in the process of dragging the ideas from the recesses of my mind and showing them to the world in all their glory.

General idea: 
200x200 palace area, with above-ground city amenities
Subterranean, dwarf-like underground for city residents. 

As far as underground goes, you can think of ornamented pillars, wide open, deep underground areas, and a lot of splendor. Think 'no expense spared'.

This project will likely take quite a long time to build, due to its sheer size, as well as the used materials. Once the total material list is published, you can expect certain materials to take a sharp spike in prices.


Since I am getting more and more excited the more I am envisioning it, here's a sneak peek at my masterwork Big Grin


[Image: Central%20Descent_zps2vjsdxwb.png]

Central Descent

[Image: Palace%20Main%20Gate_zpshgvnag79.png]

Palace Main Gate

[Image: Subway_zpsbjl4udne.png]

Subway Station

[Image: Gardens_zps6lgnnh5i.png]

View of the Park
I wouldn't mind giving a helping hand if I'm ever bored. Just know that I can't really get into MC(or any other videogame) for long nowadays, so who knows how long I'll end up playing. Still, I'd love to help out a bit.
(02-19-2016, 08:02 PM)LG_ChOwDeR Wrote: [ -> ]I wouldn't mind giving a helping hand if I'm ever bored. Just know that I can't really get into MC(or any other videogame) for long nowadays, so who knows how long I'll end up playing. Still, I'd love to help out a bit.

I'm adjusting the OP, although it's likely going to transform as we get closer to the new map Smile
Changes for today:
- Tweaked the Subway Station floor to decrease overall complexity
- Gave the Subway Station "a new wall of paint"
- Fully implemented planned subway minecart tracks

- Added a dual Park area (see OP for a picture!)
- Revised the main gate
- Completely reworked the walls
- Revised the Palace Fountain to be much more Palace-worthy




Plans for tomorrow:
- Revising the surface component of the Central Descent, as its bulkiness is a thorn in my side
- Getting started on the actual Palace structure and connect the pathways to it
Slight update, as I have been playing Path of Exile, Far Cry Primal & The Division.

Palace is getting along nicely; main building structure is done, just needs more exterior work and an actual interior. Side wings require substantial McEdit work to put into place.
Sneak peek at the (very much WIP) palace Big Grin

[Image: 2a066f78de.jpg]
The detailing up top is looking nice!
Thanks!

Fun fact: this entire build can only be built at Y ~105-140 or either the top won't fit, or the below ground portion won't be able to be dug out in its entirety Big Grin

To put it into perspective: the total Y difference between the very top and the very bottom is about 190 blocks, which is spanned across ~170 x 85 blocks Angel
Just what the doctor ordered: full frontal views Wink

[Image: Palace%20Front%20WIP_zpsvi2fkcze.png]

[Image: Palace%20Full%20Frontal%20WIP_zpsilzllv6n.png]
This is stunning, especially with that resource pack! I'd love some advice on building a palace, I've never constructed one before, but I am going to on DC10.
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