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Towny Tutorial 1.0

Table of Contents


Towny Updates
Town Creation
Town Expansion
Ranks
Town Management
Permissions
Plots
Town Bank
Town Tiers without Players
Nation Creation
Nation Management
Alliances and Enemies
Bugs Progress Tracker
Bug or Question Submissions


Towny Updates:

No official updates from towny yet, sorry!

Town Creation:

Towns are created using a simple command, but it must be used this exact way. Certain characters (*,",@, etc) can cause it to fail.
/town new (name)
Spaces can be inserted using the '_' key. For example: /town new New_Harbour
The town's spawn or homeblock will be located where you are currently standing and the chunk (16x16 block area) around you will be claimed.

Town Expansion:

As the mayor of your new town, you can use "/town claim" on a chunk of wilderness attached to your town to claim it for your town. If the chunk is not near your city's borders, you can do "/town claim outpost" for a fee of 500REM to make an outpost. You can teleport here using "/t outpost (number)", the outpost number is in the order of which they were made. There is no way to rename them.

More complicated, you can do "/town claim circle (radius)" to claim land in a circle around you. For example: "/town claim circle 3" would claim 3 chunks in four different directions from my chunk, rounded out to claim a circular area. "/town claim rect 3" would do the same thing, but in a square shape.

"/town unclaim" Unclaims your current chunk.

Ranks:

Let's say JohnCena has been in your town for a while and you want him to be your Sheriff. This can be accomplished by using the command: "/town rank add JohnCena sheriff". "/town rank remove JohnCena sheriff" is to remove a resident like JohnCena from sheriff for RKO'ing too many noobs.

The available ranks are: assistant, helper, vip, sheriff.

If you want to hand over mayor to someone, be careful, the command is permanent: "/town set mayor JohnCena"

Town Management:

There are a lot of features for management, but it is good to know them even if you don't want to use them all.

"/town set board (message)" Sets a message for your town's people to read upon logging in or using the Towny town menu.

"/town set homeblock" Moves the location of "/town spawn" to your location.

"/town set plotprice (price)" Sets the default price of normal plots.

"/town set shopprice (price)" Sets the default price of shop plots.

"/town set embassyprice (price)" Sets the default price of embassy plots.

"/town set name (name)" Renames your town.

"/town set outpost" Sets the chunk your are in as an outpost spawn.

"/town set spawn" Resets the spawn - within your homeblock - to your location.

"/town set jail" Sets the chunk you are in as a jail.

"/town set tag (four letters or numbers)" Sets the chat tag for your town.

"/town set tag clear" Removes your chat tag.

"/town delete" Should remove your town entirely.

"/town buy" Lists plots for sale.

"/town toggle open" Sets the town to let anyone in at any time without an invite.

"/town toggle mobs" Sets hostile mob spawns on or off, mobs that enter claimed land will disappear.. (Default is off)

"/town toggle public" I believe this sets if randoms are allowed to spawn to your town or not.

"/town toggle pvp" Toggle your PvP on or off. (Default is off)

"/town toggle explosion" Toggles TnT or other explosions on or off. (Default is off)

"/town toggle fire" Toggles the spread of fire and usage of fire starting items on or off. (Default is off)

"/town toggle jail (number) (resident)" Not active yet, more to come.

"/town ranklist" Displays the ranked players in your command structure.

"/town reslist" Displays the peasants.

Permissions:

Plots:

Town Bank:


"/town deposit (amount)" Deposits money into your bank.

Mayors can withdraw money with "/town withdraw (amount)".

Town Tiers without Players:

Nation Creation:

Nation Management:

Alliances and Enemies:

Bugs Progress Tracker:

Other Features:

Bug Report:

Thanks for reading!